Best in slot — Brawl
The strongest gear you can wear at each level, from what exists in the game today. Grit is what gates the armor; the level column is your Brawl level and the Grit it assumes.
LevelMain handHeadBodyLegsFeetNeck
Brawl 1
Grit 1
Brass Knuckles Brass Knuckles
×0.83
Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Brawl 5
Grit 5
Rook's Rings Rook's Rings
×0.88+2 armor
Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Brawl 10
Grit 10
Box Cutter Box Cutter
×1.25
Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Brawl 15
Grit 12
Doc's Edge Doc's Edge
×1.31
Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Brawl 20
Grit 20
Wooden Bat Wooden Bat
×1.96
Biker Helmet Biker Helmet
+3 armor
Biker Jacket Biker Jacket
+9 armor
Biker Pants Biker Pants
+4 armor
Biker Boots Biker Boots
+3 armor
Big E's Chain Big E's Chain
+3 armor
Brawl 30
Grit 30
Machete Machete
×2.56
Ski Mask Ski Mask
+4 armor
Big E's Coat Big E's Coat
+10 armor
Kevlar Cargos Kevlar Cargos
+5 armor
Steel-Toe Timbs Steel-Toe Timbs
+4 armor
Big E's Chain Big E's Chain
+3 armor
Best in slot — Gunplay
The strongest gear you can wear at each level, from what exists in the game today. Grit is what gates the armor; the level column is your Gunplay level and the Grit it assumes.
LevelMain handHeadBodyLegsFeetNeckAmmo
Gunplay 1
Grit 1
.22 Pocket Pistol .22 Pocket Pistol
×0.80
Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Hollow Points Hollow Points
+1 dmg
Gunplay 5
Grit 5
9mm 9mm
×0.94
Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Hollow Points Hollow Points
+1 dmg
Gunplay 10
Grit 10
Sawed-Off Sawed-Off
×1.81
Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Hollow Points Hollow Points
+1 dmg
Gunplay 15
Grit 12
Sawed-Off Sawed-Off
×1.81
Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Hollow Points Hollow Points
+1 dmg
Gunplay 20
Grit 20
Sawed-Off Sawed-Off
×1.81
Biker Helmet Biker Helmet
+3 armor
Biker Jacket Biker Jacket
+9 armor
Biker Pants Biker Pants
+4 armor
Biker Boots Biker Boots
+3 armor
Big E's Chain Big E's Chain
+3 armor
Hollow Points Hollow Points
+1 dmg
Gunplay 30
Grit 30
Sawed-Off Sawed-Off
×1.81
Ski Mask Ski Mask
+4 armor
Big E's Coat Big E's Coat
+10 armor
Kevlar Cargos Kevlar Cargos
+5 armor
Steel-Toe Timbs Steel-Toe Timbs
+4 armor
Big E's Chain Big E's Chain
+3 armor
Hollow Points Hollow Points
+1 dmg
Best in slot — Pharmancy
The strongest gear you can wear at each level, from what exists in the game today. Grit is what gates the armor; the level column is your Pharmancy level and the Grit it assumes.
LevelMain handHeadBodyLegsFeetNeck
Pharmancy 1
Grit 1
—Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Pharmancy 5
Grit 5
—Fitted Cap Fitted Cap
+1 armor
Hoodie Hoodie
+3 armor
Baggy Jeans Baggy Jeans
+2 armor
Fresh Kicks Fresh Kicks
+1 armor
Emerald Cross Chain Emerald Cross Chain
Pharmancy 10
Grit 10
—Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Pharmancy 15
Grit 12
—Hard Hat Hard Hat
+2 armor
Puffer Vest Puffer Vest
+6 armor
Dickies Dickies
+3 armor
Timbs Timbs
+2 armor
Cuban Link Cuban Link
+1 armor
Pharmancy 20
Grit 20
—Biker Helmet Biker Helmet
+3 armor
Biker Jacket Biker Jacket
+9 armor
Biker Pants Biker Pants
+4 armor
Biker Boots Biker Boots
+3 armor
Big E's Chain Big E's Chain
+3 armor
Pharmancy 30
Grit 30
—Ski Mask Ski Mask
+4 armor
Big E's Coat Big E's Coat
+10 armor
Kevlar Cargos Kevlar Cargos
+5 armor
Steel-Toe Timbs Steel-Toe Timbs
+4 armor
Big E's Chain Big E's Chain
+3 armor
Attacks
Dust Pharmancy 1 · 1× Dust
Best in slot
Brawlby level
Gunplayby level
Pharmancyby level
Bankrupt wiki
Itemsevery item: stats, prices, who drops it, what it makes
Mobsevery crew: level, style, hit points, where they are, drops
Questsevery quest: requirements, steps, rewards
Recipesthe Synthesis book with sources
Skillsevery unlock, by level
Best in slotthe strongest gear per style at each level
Money makersmethods ranked by dollars an hour
.22 Pocket Pistol.22 Pocket Pistol
A pocket .22 with the serial filed. Gunplay 1. Pistol rounds, five tiles.
Info
SlotMain Hand
StyleGunplay
Range5 tiles
Ammopistol rounds
RequiresGunplay 1
Pricesstore pays $4 · sells for $80 each
Where it comes from
Corner Store / Bodegasells for $80 each
9mm9mm
Somebody's service piece, a long way from home. Gunplay 5.
Info
SlotMain Hand
StyleGunplay
Range5 tiles
Ammopistol rounds
RequiresGunplay 5
Pricesstore pays $11
Where it comes from
AR-15AR-15
Black rifle, flat-top rail, collapsible stock, a thirty-round mag. Gunplay 20. Reaches out seven tiles.
Info
SlotMain Hand
StyleGunplay
Range7 tiles
Ammorifle rounds
RequiresGunplay 20
Pricesstore pays $40
Where it comes from
Courtyard Guard lvl 18<1%
Armor PlateArmor Plate
A panel of ballistic plate cut out of an armored van's door. The reason the van was armored.
Info
Pricesstore pays $21
Where it comes from
Boosting an Armored Vanrare
Used in
Baggie of ShineBaggie of Shine
Something that glitters, in a small bag. A bigger kick to your Brawl than pills, gone quicker.
Info
Effect+4 Brawl for 30 s, then a comedown
Pricesstore pays $6
Where it comes from
Big E lvl 2260%
Trap Dealer lvl 92%
Baggy JeansBaggy Jeans
Two sizes too big, worn low. Denim takes a scrape better than skin does.
Info
SlotLegs
Armor+2
RequiresGrit 1
Pricesstore pays $6
Where it comes from
Stoop Kid lvl 83%
BatteryBattery
A car battery. Heavy. Still holds a charge, which is more than the car did.
Info
Pricesstore pays $6
Where it comes from
Boosting a Sedanrare
Big E's ChainBig E's Chain
Gold, heavy, and it smells like the greenhouse. He wore it the night he stopped being Eric.
Info
SlotNeck
Armor+3
RequiresGrit 20
Pricesstore pays $104
Where it comes from
Big E lvl 22always
Big E's CoatBig E's Coat
Army green, down to the knee, the collar up. The Reinforced Vest's equal on the street. What it really does: no ordinary hit takes more than a fifth of you. The big ones he swings at your head still do.
Info
SlotBody
Armor+10
Life points+9
RequiresGrit 30
Pricesstore pays $168
Where it comes from
Big E lvl 342%
Big E's RingBig E's Ring
A gold band with a flat black stone, off the hand that swung the axe on the roof. It is always warm. +3% crit chance, any style.
Info
SlotRing 1
PricesThe store won't buy it.
Where it comes from
Big E lvl 342%
Biker BootsBiker Boots
Race boots, a toe slider on the outside and a hard heel cup. Built to be dragged along asphalt.
Info
SlotFeet
Armor+3
Life points+3
RequiresGrit 20
Pricesstore pays $60
Where it comes from
Lot Lizard lvl 25<1%
Biker GlovesBiker Gloves
Black leather gauntlets with a hard knuckle guard. Your hands last longer and so do you.
Info
SlotHands
Armor+2
RequiresGrit 20
Pricesstore pays $56
Where it comes from
Lot Lizard lvl 25<1%
Biker HelmetBiker Helmet
Gloss black, a white stripe over the crown, the visor smoked dark. Nobody on the street knows whose face is in it.
Info
SlotHead
Armor+3
Life points+3
RequiresGrit 20
Pricesstore pays $72
Where it comes from
Courtyard Guard lvl 18<1%
Biker JacketBiker Jacket
Black and white race leathers, armor in the shoulders and elbows. It zips onto the pants at the waist.
Info
SlotBody
Armor+9
Life points+8
RequiresGrit 20
Pricesstore pays $104
Where it comes from
SWAT Officer lvl 25<1%
Biker PantsBiker Pants
The bottom half of the suit - knee armor, sliders, a white stripe down the outside. Zips onto the jacket.
Info
SlotLegs
Armor+4
RequiresGrit 20
Pricesstore pays $76
Where it comes from
King's Man lvl 21<1%
Bloody RagBloody Rag
A strip of shirt gone stiff and brown. Somebody bled on it and then kept fighting. Rendered into a candle it burns red.
Info
PricesThe store won't buy it.
Where it comes from
Court Runner lvl 1017%
Used in
Rag Candle1× each
Blue SaltsBlue Salts
Blue crystals in a zip bag off a cook's bench. Not for smoking. Five grow a sapphire in the plasma machine.
Info
PricesThe store won't buy it.
Where it comes from
Lab Cook lvl 125%
Den Fiend lvl 125%
Used in
Bonded TagBonded Tag
A wire seal tag, cut off a container's bars. MERIDIAN LINE - BONDED - HOLD FOR CUSTOMS. The number's been scratched through, but not well.
Info
PricesThe store won't buy it.
Where it comes from
Cut Her Downstripped off the box truck's box
Used in
Under Sealhand in 1
Bone BeadsBone Beads
Bone, yellow with age, a knot every tenth bead. Burn it at the church. 3.5 xp.
Info
PricesThe store won't buy it.
Where it comes from
Set Soldier lvl 1685%
Lieutenant Dre lvl 1885%
Courtyard Guard lvl 1885%
Greenhouse Boy lvl 1585%
Ceez lvl 1585%
Bone RosaryBone Rosary
Fifty-three bone beads strung into a rosary. One burn. 185.5 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Bone Beads53 beads
Bottle CandleBottle Candle
Wax poured into a wino's bottle. On the altar: healing +5% for 20 minutes. Faith 3 to light.
Info
PricesThe store won't buy it.
Where it comes from
Box CutterBox Cutter
Snap-off blade, tape on the grip. Brawl 10, and the first thing with an edge on it.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 10
Pricesstore pays $3
Where it comes from
Court Runner lvl 10<1%
Brass CrateBrass Crate
An ammo crate, the lid wired shut. Spent Brass to the top - a range's worth.
Info
PricesThe store won't buy it.
Where it comes from
SWAT Officer lvl 25<1%
Port Security lvl 26<1%
Beat Cop lvl 14<1%
Set Shooter lvl 14<1%
Courtyard Guard lvl 18<1%
Boosting a Junkera jackpot
Boosting a Sedana jackpot
Boosting a Beatera jackpot
Boosting a Work Pickupa jackpot
Boosting a Hearsea jackpot
Boosting a Sports Cara jackpot
Boosting a Box Chevya jackpot
Boosting a Riga jackpot
Boosting an Armored Vana jackpot
Brass KnucklesBrass Knuckles
Four rings of brass. Brawl 1, and the first thing that beats a bare fist.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 1
Pricesstore pays $1
Where it comes from
Court Boy lvl 3<1%
Court Boy lvl 3off your first kill, for First Night
Broken Silver ChainBroken Silver Chain
A silver chain snapped at the clasp, kinked and going gray. Nobody's wearing it again. Five melt into a bar at the pawn shop.
Info
PricesThe store won't buy it.
Where it comes from
Trap Dealer lvl 93%
Lookout lvl 43%
Lab Cook lvl 123%
Set Shooter lvl 143%
Set Soldier lvl 163%
Tower King lvl 203%
King's Man lvl 213%
Ricky lvl 133%
Marcus lvl 173%
Tone lvl 63%
Big E lvl 343%
Big E lvl 223%
Ceez lvl 153%
Used in
Broken Silver RingBroken Silver Ring
A silver ring crushed out of round. Five melt into a bar at the pawn shop.
Info
PricesThe store won't buy it.
Where it comes from
Trap Dealer lvl 93%
Lookout lvl 43%
Lab Cook lvl 123%
Set Shooter lvl 143%
Set Soldier lvl 163%
Tower King lvl 203%
King's Man lvl 213%
Ricky lvl 133%
Marcus lvl 173%
Tone lvl 63%
Big E lvl 343%
Big E lvl 223%
Ceez lvl 153%
Used in
Burnt SpoonBurnt Spoon
A bent spoon with a black bottom, cooked on a hundred times. Whatever is left in the bowl turns a candle green.
Info
PricesThe store won't buy it.
Where it comes from
Den Fiend lvl 1217%
Used in
Spoon Candle1× each
Camel CoatCamel Coat
Long camel wool. Looks like it belongs downtown. So do you, now.
Info
SlotBody
PricesThe store won't buy it.
Where it comes from
Atelier$13,999
Cargo HookCargo Hook
A longshoreman's cargo hook, the wooden handle worn smooth by a working life. Set in Wax it makes the Hook Candle.
Info
PricesThe store won't buy it.
Where it comes from
Longshoreman lvl 237%
Used in
Hook Candle1× each
Cashmere BeanieCashmere Beanie
Oatmeal cashmere, folded once. Soft enough that you forget it is on.
Info
SlotHead
PricesThe store won't buy it.
Where it comes from
Atelier$1,999
CB RadioCB Radio
A trucker's CB, the coiled cord still on the mic. At Contracts 25 it goes in the Whip, and Reg can reach you anywhere.
Info
Pricesstore pays $22
Where it comes from
Boosting a Rigits special - about one in a few hours on it
Ceez's TapeCeez's Tape
White hand tape out of Ceez's gym bag, half the roll gone, his initials on the cardboard. Wrap up the way he did and your shots land where you put them. +2% crit chance with Brawl.
Info
SlotHands
PricesThe store won't buy it.
Where it comes from
Run the Loopturns up in it
Chelsea BootsChelsea Boots
Brown suede, elastic sides. They click on marble and hate puddles.
Info
SlotFeet
PricesThe store won't buy it.
Where it comes from
Atelier$7,999
Chem DuffleChem Duffle
A gym bag that smells like the lab. Bags of Dust, packed by somebody careful.
Info
PricesThe store won't buy it.
Where it comes from
SWAT Officer lvl 25<1%
Port Security lvl 26<1%
Set Shooter lvl 14<1%
Courtyard Guard lvl 18<1%
Beat Cop lvl 14<1%
ChemicalsChemicals
Uppers and Downers, cooked down in the kitchen of the drug house. Most of the good stuff starts with a jar of this.
Info
Pricesstore pays $0.52
Where it comes from
Ricky lvl 1390%
Tone lvl 640%
Greenhouse Boy lvl 1517%
Lab Cook lvl 1212%
Den Fiend lvl 128%
Trap Dealer lvl 96%
Used in
Rose's Salve1× each
Wet5× each
Codeine Cut1× each
Narcan Kit3× each
Perc Punch4× each
Loose Pills2× each
Plate Insert1× each
House Callhand in 4
The Denhand in 3
Sharp Edgehand in 2
Rook's Ringshand in 1
Codeine CutCodeine Cut
Cold meds and syrup with Chemicals through it. Bitter. Puts more back than Lean.
Info
Heals27
Pricesstore pays $6
Where it comes from
Cold MedsCold Meds
Cold and flu tabs in a blister pack. The better drinks need them, and so does everything Rose makes.
Info
Pricesstore pays $0.88 · sells singly - 5 for $18 · 30 a day
Where it comes from
Ricky lvl 1350%
Corner Store / Bodegasells singly - 5 for $18 · 30 a day
Used in
Rose's Tonic2× each
Rose's Salve1× each
Wake-Up Shot1× each
Codeine Cut2× each
Narcan Kit2× each
Perc Punch7× each
Overdrive1× each
Teddy's Nosehand in 4
Cough SyrupCough Syrup
Cherry syrup off the corner store shelf. Synthesis mixes it into the drinks that keep you standing.
Info
Pricesstore pays $0.75 · sells for $3 each · 20 a day
Where it comes from
Corner Store / Bodegasells for $3 each · 20 a day
Used in
Rose's Tonic1× each
Purple Drank1× each
Lean1× each
Codeine Cut1× each
Teddy's Nosehand in 2
CrowbarCrowbar
A pry bar, black paint chipped down to the steel, a red band on the hook. In your hand it pops a lock easier - 5% more on every car you jimmy. In a fight it's no better than your fists.
Info
SlotMain Hand
Pricesstore pays $15
Where it comes from
Designer JeansDesigner Jeans
Dark selvedge, no rips. The rips cost extra, elsewhere.
Info
SlotLegs
PricesThe store won't buy it.
Where it comes from
Atelier$3,999
Designer SneakersDesigner Sneakers
White, boxed, never seen a puddle. Until you.
Info
SlotFeet
PricesThe store won't buy it.
Where it comes from
Atelier$7,999
Diamond GrillDiamond Grill
Top and bottom, set with stones. Your smile costs more than most cars on the block.
Info
PricesThe store won't buy it.
Where it comes from
Vaulted$6,000
Diamond PinkyDiamond Pinky
A pinky ring with a stone the size of a lentil. A good lentil.
Info
SlotRing 1
PricesThe store won't buy it.
Where it comes from
Vaulted$1,500
DickiesDickies
Navy work pants, stiff as cardboard till the tenth wash. Double-stitched, so they hold when you hit the ground.
Info
SlotLegs
Armor+3
RequiresGrit 10
Pricesstore pays $16
Where it comes from
Lab Cook lvl 12<1%
Set Soldier lvl 16<1%
Doc's Edge, HonedDoc's Edge, Honed
Doc's Edge re-ground on machined stone, refined components through the handle. Brawl 20, and it bleeds them worse. Holds an edge longer than the plain one, and still needs scrap.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 20
Pricesstore pays $18
Where it comes from
Doc's EdgeDoc's Edge
Your box cutter, honed the way Doc hones his. Brawl 15. Opens them up and keeps them bleeding — and dulls as it does, so keep scrap on you.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 15
Pricesstore pays $9
Where it comes from
Doc's WhetstoneHone a Box Cutter
Used in
Doc's WhetstoneDoc's Whetstone
A gray stone gone hollow in the middle from thirty years of Doc. Put a Box Cutter to it and it comes off as Doc's Edge.
Info
PricesThe store won't buy it.
Where it comes from
DownersDowners
Little blue ones. Slow everything down.
Info
Pricesstore pays $0.25 · sells for $1 each · 10 a day
Where it comes from
Tone lvl 660%
Corner Store / Bodegasells for $1 each · 10 a day
Used in
Chemicals1× each
Purple Drank1× each
Lean1× each
Codeine Cut1× each
Narcan Kit1× each
DracoDraco
An AK cut down to a pistol, a red-brown grip and a thirty-round curve under it. Gunplay 30. Rifle rounds, seven tiles, and it does not stop to breathe.
Info
SlotMain Hand
StyleGunplay
Range7 tiles
Ammorifle rounds
RequiresGunplay 30
Pricesstore pays $42
Where it comes from
Port Security lvl 26<1%
Driving GlovesDriving Gloves
Black leather, cut low at the knuckle, the kind you wear so the wheel has no prints on it. Grit 30.
Info
SlotHands
Armor+3
RequiresGrit 30
Pricesstore pays $80
Where it comes from
Smuggler lvl 29<1%
Duffle BagDuffle Bag
A gym bag that has never been near a gym. Zipped, heavy, and somebody else packed it.
Info
PricesThe store won't buy it.
Where it comes from
The Denreward
The rare table2 in 12 of its rolls
The rare table1 in 12 of its rolls
DustDust
An Upper, ground fine. The one thing a censer burns: a handful a throw. How hard it lands is up to the censer.
Info
Pricesstore pays $1 a lot of 13
Where it comes from
Ricky lvl 13always
Big E lvl 2272%
Big E lvl 3440%
Tower King lvl 2038%
Ceez lvl 1519%
Synthesis: DustSynthesis 1
Lookout lvl 4off your first kill - 4 of them, for Bad Medicine
Used in
Overdrive1× each
Chem: Dust1 a throw
The Labhand in 3
ECUECU
The Box Chevy's brain, pried out of the dash. At Fixing 22 it swaps into the Whip, and she rides faster.
Info
Pricesstore pays $18
Where it comes from
Boosting a Sports Carrare
Boosting a Box Chevyits special - about one in a few hours on it
Embalming FluidEmbalming Fluid
A vial of the wet stuff, gone cloudy. Everybody on the block has a dip of it somewhere. The lab cuts it into what raises the dead.
Info
PricesThe store won't buy it.
Where it comes from
Stank lvl 1316%
Den Fiend lvl 128%
Trap Dealer lvl 97%
Lab Cook lvl 125%
Smuggler lvl 295%
Dead Weighthanded to you, and a reward
Boosting a Junkera vial in the trunk, <1%
Boosting a Sedana vial in the trunk, <1%
Boosting a Beatera vial in the trunk, <1%
Boosting a Work Pickupa vial in the trunk, <1%
Boosting a Hearsea vial in the trunk, <1%
Boosting a Sports Cara vial in the trunk, <1%
Boosting a Box Chevya vial in the trunk, <1%
Boosting a Riga vial in the trunk, <1%
Boosting an Armored Vana vial in the trunk, <1%
Used in
Wet1× each
Emerald BellEmerald Bell
The silver bell with an emerald set in its front. Pharmancy 20.
Info
SlotOff Hand
StylePharmancy
RequiresPharmancy 20
PricesThe store won't buy it.
Where it comes from
Emerald CenserEmerald Censer
The silver censer with an emerald set in the lid. Pharmancy 20.
Info
SlotMain Hand
StylePharmancy
RequiresPharmancy 20
PricesThe store won't buy it.
Where it comes from
Emerald Cross ChainEmerald Cross Chain
A silver cross chain with an emerald at its heart. Hustle - 25 cars a charge, and a 5% chance a car strips double. Charge it with beads at the church altar.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Emerald RingEmerald Ring
A silver ring with a small emerald. Leech - 3% of every hit you land comes back to you. Level 20 in any fighting style.
Info
SlotRing 1
RequiresBrawl 20 or Gunplay 20 or Pharmancy 20
PricesThe store won't buy it.
Where it comes from
Empty BottleEmpty Bottle
A wino's empty fifth, licked dry. With one Wax the lab pours a candle into it.
Info
PricesThe store won't buy it.
Where it comes from
Alley Wino lvl 225%
Used in
EngineEngine
Out of the back of Ceez's van, still warm. It belongs in the Whip.
Info
PricesThe store won't buy it.
Where it comes from
Run the Loopturns up in it
Eric's DuffleEric's Duffle
An old man's gym bag with an old man's idea of supplies in it. Heavy on the drinks.
Info
PricesThe store won't buy it.
Where it comes from
Colorsreward
Eric's LighterEric's Lighter
A brass lighter with an E scratched in it. The one he lit up with. It still works.
Info
SlotRing 1
Armor+1
RequiresGrit 10
Pricesstore pays $36
Where it comes from
Big Ereward
FedoraFedora
Black felt, red band. You have to commit to it.
Info
SlotHead
PricesThe store won't buy it.
Where it comes from
Atelier$1,999
Fire AxeFire Axe
A firefighter's axe, red gone to rust, off Big E's roof. Brawl 25. Slower than the bat and it hits harder, and what it hits keeps burning a while. Chews through its edge fast - keep scrap on you.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 25
Pricesstore pays $33
Where it comes from
Big E lvl 342%
Fitted CapFitted Cap
Flat brim, sticker still on it. Keeps the rain off and not much else.
Info
SlotHead
Armor+1
Life points+1
RequiresGrit 1
Pricesstore pays $5
Where it comes from
Lookout lvl 43%
Alley Wino lvl 23%
Formaldehyde JugFormaldehyde Jug
A gallon jug out of the back of a hearse, the label half gone. Synthesis 15 dips twenty Wet with one, where a vial dips ten.
Info
Pricesstore pays $22
Where it comes from
Boosting a Hearseits special - about one in a few hours on it
Used in
FortyForty
A 40. Now you're talking.
Info
Pours200 + 55× the skill's level in xp, for 4 QP
PricesThe store won't buy it.
Where it comes from
Bottles, for quest points4 quest points
The rare table1 in 12 of its rolls
Frankincense CandleFrankincense Candle
A purple candle poured with smuggled frankincense. On the altar: combat xp +5% for 10 minutes (Brawl, Gunplay, Pharmancy, Grit). Faith 28 to light.
Info
PricesThe store won't buy it.
Where it comes from
FrankincenseFrankincense
Resin tears, smuggled in off a ship. The church would pay for this - the lab pours it into the strongest candle there is.
Info
PricesThe store won't buy it.
Where it comes from
Smuggler lvl 295%
Used in
Fresh KicksFresh Kicks
White high-tops, laces loose. Barely armor. You'll walk around puddles anyway.
Info
SlotFeet
Armor+1
Life points+1
RequiresGrit 1
Pricesstore pays $8
Where it comes from
Stoop Kid lvl 83%
Gate PassGate Pass
A laminated card on a lanyard, off the dash of a box truck. TERMINAL - NIGHT ACCESS - MERIDIAN LINE. No name, no photo. The gate opens for this, not for you.
Info
PricesThe store won't buy it.
Where it comes from
Cut Her Downstripped off the box truck's cab
Used in
Under Sealhand in 1
Glass BeadsGlass Beads
Blue glass, chipped, a little cross on the end. Burn it at the church. 2.8 xp.
Info
PricesThe store won't buy it.
Where it comes from
Beat Cop lvl 1485%
Court Runner lvl 1085%
Deuce lvl 1185%
Lab Cook lvl 1285%
Set Shooter lvl 1485%
Den Fiend lvl 1285%
Stank lvl 1385%
Glass RosaryGlass Rosary
Fifty-three glass beads strung into a rosary. One burn. 148.4 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Glass Beads53 beads
Gold GrillGold Grill
Top row, gold. You smile more. People notice that you smile more.
Info
PricesThe store won't buy it.
Where it comes from
Vaulted$2,000
Gold PinkyGold Pinky
A gold pinky ring. It says you have somewhere to be.
Info
SlotRing 1
PricesThe store won't buy it.
Where it comes from
Vaulted$300
Gold RopeGold Rope
A rope with some weight to it, a gold medallion on the end. It catches the streetlights.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Vaulted$3,999
Gold WatchGold Watch
Gold band, gold face. You check it when nobody asked.
Info
SlotHands
PricesThe store won't buy it.
Where it comes from
Vaulted$2,500
Green SaltsGreen Salts
Green crystals in a bag that's been opened and shut a lot. Five grow an emerald in the plasma machine.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Gun DuffleGun Duffle
A gym bag that rattles. Somebody swept up a range floor into it - Spent Brass, enough for the press.
Info
PricesThe store won't buy it.
Where it comes from
Longshoreman lvl 23<1%
Lot Lizard lvl 25<1%
Stoop Kid lvl 8<1%
Court Boy lvl 3<1%
Alley Wino lvl 2<1%
Lot Lizard lvl 25<1%
Set Soldier lvl 16<1%
King's Man lvl 21<1%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
Court Runner lvl 10<1%
Gun Oil CandleGun Oil Candle
A black candle with gun oil through the wax. On the altar: Gunplay hits +2.5% for 15 minutes. Faith 18 to light.
Info
PricesThe store won't buy it.
Where it comes from
Gun OilGun Oil
A little can of gun oil off a set shooter. With one Wax the lab pours it into a candle that burns like a cleaning kit smells.
Info
PricesThe store won't buy it.
Where it comes from
Set Shooter lvl 1417%
Used in
Hard HatHard Hat
Off a site nobody is working anymore. Scuffed, but it is a shell over your skull.
Info
SlotHead
Armor+2
Life points+2
RequiresGrit 10
Pricesstore pays $18
Where it comes from
Greenhouse Boy lvl 15<1%
Hollow PointsHollow Points
Pistol rounds cut at the tip so they open up inside. +1 on every shot. Fixing presses them out of plain rounds and a Chemicals.
Info
SlotAmmo
Damage+1
Ammopistol rounds
Pricesstore pays $1 a lot of 12
Where it comes from
Used in
9mmloads it
HoodieHoodie
Gray, with the block across the chest. Hood up, head down. It takes the edge off a punch.
Info
SlotBody
Armor+3
Life points+3
RequiresGrit 1
Pricesstore pays $10
Where it comes from
Hook CandleHook Candle
A blue candle with a cargo hook set in the wax. On the altar: skilling xp +5% for 10 minutes (Synthesis, Boosting, Fixing, Jeweler, Contracts). Faith 23 to light.
Info
PricesThe store won't buy it.
Where it comes from
Iced CubanIced Cuban
A Cuban link set with stones, an iced cross hanging off it. People look, then look away.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Vaulted$7,999
Iced RingIced Ring
Stones all the way around. It weighs on the hand.
Info
SlotRing 1
PricesThe store won't buy it.
Where it comes from
Vaulted$3,000
Iced WatchIced Watch
The bezel is stones. The band is stones. Somewhere under it, a watch.
Info
SlotHands
PricesThe store won't buy it.
Where it comes from
Vaulted$8,000
Impound KeyImpound Key
A brass key on a ring that says PROPERTY OF. Hale's had it twelve years. Nobody remembers he does.
Info
PricesThe store won't buy it.
Where it comes from
The Moon Is a Cophanded to you
Jar of Sewer RotJar of Sewer Rot
A pickle jar packed with black sludge from the storm drain, the lid taped down. Open it once and you'll know how to bring him up. You won't forget the smell.
Info
Opensthe Stinking Bum for good (Pharmancy 10) - his stench catches every man beside his target for 40% of your throw; each raise a Wet
Pricesstore pays $225
Where it comes from
Stank lvl 13<1%
Den Fiend lvl 12<1%
Kev's NotebookKev's Notebook
A composition book, water-stained. Times, headings, a drawing of the precinct roof. 2:04. South. Every night.
Info
PricesThe store won't buy it.
Where it comes from
The Moon Is a Copturns up in it
Used in
Kev's ScannerKev's Scanner
Kev built it out of a clock radio and a coat hanger. It only picks up the precinct. Mostly static. Sometimes not.
Info
PricesThe store won't buy it.
Where it comes from
Kevlar CargosKevlar Cargos
Cargo pants with a kevlar panel stitched down the thigh, off a port cop who did not need them any more. Grit 30.
Info
SlotLegs
Armor+5
RequiresGrit 30
Pricesstore pays $100
Where it comes from
Port Security lvl 26<1%
KiloKilo
A brick, taped tight. Synthesis cuts it into a pile of Uppers and Downers.
Info
Pricesstore pays $770
Where it comes from
Smuggler lvl 29<1%
Greenhouse Boy lvl 15<1%
Lab Cook lvl 12<1%
Den Fiend lvl 12<1%
Trap Dealer lvl 9<1%
Lookout lvl 4<1%
Boosting a Junkera jackpot
Boosting a Sedana jackpot
Boosting a Beatera jackpot
Boosting a Work Pickupa jackpot
Boosting a Hearsea jackpot
Boosting a Sports Cara jackpot
Boosting a Box Chevya jackpot
Boosting a Riga jackpot
Boosting an Armored Vana jackpot
Used in
Kilo, cut1× each
King's ChainKing's Chain
Heavy. The Tower King wore it till he didn't.
Info
SlotNeck
Armor+2
RequiresGrit 20
Pricesstore pays $120
Where it comes from
Tower King lvl 205%
Used in
Towershand in 1
King's Red KitKing's Red Kit
A tin of the King's red and a roll of his stripe tape. Fit it onto any biker piece - helmet, jacket, pants, boots or gloves - and it's his colors. Red pieces are worn after Towers.
Info
PricesThe store won't buy it.
Where it comes from
Tower King lvl 205%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
King's RingKing's Ring
Gold and heavy, off the Tower King's hand, the inside worn smooth by twenty years of counting other people's money. What you land lands a little truer. +3% crit chance, any style.
Info
SlotRing 1
PricesThe store won't buy it.
Where it comes from
Tower King lvl 202%
LeanLean
Syrup with an Upper cut in to keep you awake. Heals more than Purple Drank.
Info
Heals20
Pricesstore pays $5
Where it comes from
Synthesis: LeanSynthesis 5
Last Stop Diner$5 each · 5 on the shelf, one back every 4.8 hours
Used in
House Callhand in 2
LoafersLoafers
Leather loafers, no socks. A choice.
Info
SlotFeet
PricesThe store won't buy it.
Where it comes from
Atelier$7,999
Local 9 CardLocal 9 Card
A longshore union card, creased down the middle. LOCAL 9 - RAY DUNPHY - No. 0347. It came out from under a booth at the Last Stop. He'll want it back.
Info
PricesThe store won't buy it.
Where it comes from
Last Stophanded to you
Used in
Off the Bookshand in 1
Loose PillsLoose Pills
A few pills in a sandwich bag, no label. Your Brawl gets sharper for a little while.
Info
Effect+2 Brawl for 45 s, then a comedown
Pricesstore pays $3
Where it comes from
Tone lvl 650%
Trap Dealer lvl 98%
Alley Wino lvl 25%
Lookout lvl 45%
Den Fiend lvl 12<1%
Lucky PinkyLucky Pinky
Gold, with a green stone somebody swore blind was an emerald. Things fall your way a little more often with it on.
Info
SlotRing 1
Pricesstore pays $120
Where it comes from
The rare table3 in 12 of its rolls
MacheteMachete
Two feet of blade, the edge put on with a file, tape on the grip. Brawl 30. Slower than the bat, and one swing settles most things.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 30
Pricesstore pays $1
Where it comes from
Longshoreman lvl 23<1%
MickeyMickey
A 375. Quest points, poured out as xp in the skill of your choosing. Small.
Info
Pours40 + 10× the skill's level in xp, for 1 QP
PricesThe store won't buy it.
Where it comes from
Big E lvl 348%
Bottles, for quest points1 quest point
The rare table1 in 12 of its rolls
Mo's DuffleMo's Duffle
Rec center bag, rec center logo, nothing a rec center would put in it.
Info
PricesThe store won't buy it.
Where it comes from
Money OrderMoney Order
A money order off the check-cashing window, stamped PAID and sealed in gold. Paper worth more than most things on the block. Cash it in for membership time or Boulevard tokens - or sell it to somebody who'll pay.
Info
PricesThe store won't buy it.
Where it comes from
Big E on the roofone, for your account's first kill (online)
Narcan KitNarcan Kit
A nasal spray, the kind that brings people back. The only drink that clears a comedown.
Info
Heals43, clears a comedown
Pricesstore pays $10
Where it comes from
SWAT Officer lvl 2512%
OverdriveOverdrive
Dust pressed with cold meds. Everything moves faster for twenty seconds. Then it doesn't.
Info
Effect+0 Brawl for 20 s, then a comedown
Pricesstore pays $8
Where it comes from
Big E lvl 3450%
Big E lvl 2240%
PastePaste
A gray-white brick of coca paste, wrapped in tape and fish wrap, still damp from the hold. Worth something to somebody.
Info
Pricesstore pays $2
Where it comes from
Smuggler lvl 2927%
Used in
On Icehand in 1
Payback ChainPayback Chain
A heavy silver cross on a heavy chain, a black stone where the arms meet. The Preacher wore it before he found the Lord. Payback - when one hit takes a fifth of your health or more, a tenth of it goes back at whoever landed it, once every 20 seconds.
Info
SlotNeck
RequiresGrit 20
PricesThe store won't buy it.
Where it comes from
Perc PunchPerc Punch
Crushed pills and Chemicals stirred into red punch. Tastes like a kid's party, hits like a hospital. Heals more than a Narcan Kit.
Info
Heals58
Pricesstore pays $13
Where it comes from
Pinky RingPinky Ring
Fat gold on the little finger. It has met a jaw or two.
Info
SlotRing 1
Armor+1
RequiresGrit 20
Pricesstore pays $64
Where it comes from
Ceez lvl 152%
Pistol RoundsPistol Rounds
9mm. A box of twenty, loose in your pocket. Gunplay spends these.
Info
SlotAmmo
Ammopistol rounds
Pricesstore pays $1 a lot of 40 · sells singly - 20 for $4 · 200 a day
Where it comes from
Marcus lvl 1790%
Corner Store / Bodegasells singly - 20 for $4 · 200 a day
Used in
Hollow Points40× each
Poison Rounds10× each
9mmloads it
Plastic BeadsPlastic Beads
A rosary from a dollar store, the string gone gray. Burn it at the church. 1.8 xp.
Info
PricesThe store won't buy it.
Where it comes from
Court Boy lvl 385%
Lookout lvl 485%
Alley Wino lvl 285%
Plastic RosaryPlastic Rosary
Fifty-three plastic beads strung into a rosary. One burn. 95.4 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Plastic Beads53 beads
Plated VestPlated Vest
A puffer with a plate sewn in. Stops something.
Info
SlotBody
Armor+9
Life points+8
RequiresGrit 20
Pricesstore pays $104
Where it comes from
Used in
Pleated TrousersPleated Trousers
Chocolate wool, one pleat, pressed like somebody is watching.
Info
SlotLegs
PricesThe store won't buy it.
Where it comes from
Atelier$3,999
Poison RoundsPoison Rounds
Pistol rounds rolled in Dust. They keep working after the hit — 1 a turn for three turns, and the poison goes through a vest.
Info
SlotAmmo
Ammopistol rounds
Pricesstore pays $1 a lot of 6
Where it comes from
Used in
9mmloads it
Police UniformPolice Uniform
Navy, pressed, the name tape picked off the chest. Whoever wore it isn't asking for it back.
Info
SlotBody
PricesThe store won't buy it.
Where it comes from
Nobody Dies Twicehanded to you
Precision Rig KitPrecision Rig Kit
Off an armored van: the locking hardware, the hydraulics, the good tools. A kit for building something serious.
Info
Pricesstore pays $20
Where it comes from
Boosting an Armored Vana part
Puffer VestPuffer Vest
Black puffer over a white tee. Thick enough to soak a hit, with room in the lining for a plate.
Info
SlotBody
Armor+6
Life points+5
RequiresGrit 10
Pricesstore pays $44
Where it comes from
Set Shooter lvl 14<1%
Used in
Plate Insert1× each
Purple DrankPurple Drank
Syrup and a Downer in a styrofoam cup. The first drink anybody learns to make. Cheap, sweet, gets you back up.
Info
Heals18
Pricesstore pays $4
Where it comes from
Last Stop Diner$4 each · 5 on the shelf, one back every 4.8 hours
Rag CandleRag Candle
A red candle with a bloody rag in the wax. On the altar: Brawl hits +2.5% for 15 minutes. Faith 8 to light.
Info
PricesThe store won't buy it.
Where it comes from
Red Biker BootsRed Biker Boots
Race boots in the King's red. Grit 20, worn once Towers is done. One red piece on and the Set leaves you be; three or more and you hit harder.
Info
SlotFeet
Armor+3
Life points+3
RequiresGrit 20, Towers done
Pricesstore pays $60
Where it comes from
King's Red KitFit onto Biker Boots
Red Biker GlovesRed Biker Gloves
Gauntlets in the King's red. Grit 20, worn once Towers is done. One red piece on and the Set leaves you be; three or more and you hit harder.
Info
SlotHands
Armor+2
RequiresGrit 20, Towers done
Pricesstore pays $56
Where it comes from
King's Red KitFit onto Biker Gloves
Red Biker HelmetRed Biker Helmet
The Biker Helmet in the King's red. Grit 20, worn once Towers is done. One red piece on and the Set leaves you be; three or more and you hit harder.
Info
SlotHead
Armor+3
Life points+3
RequiresGrit 20, Towers done
Pricesstore pays $72
Where it comes from
King's Red KitFit onto Biker Helmet
Red Biker JacketRed Biker Jacket
The race leathers in the King's red. Grit 20, worn once Towers is done. One red piece on and the Set leaves you be; three or more and you hit harder.
Info
SlotBody
Armor+9
Life points+8
RequiresGrit 20, Towers done
Pricesstore pays $104
Where it comes from
King's Red KitFit onto Biker Jacket
Red Biker PantsRed Biker Pants
The bottom half of the suit in the King's red. Grit 20, worn once Towers is done. One red piece on and the Set leaves you be; three or more and you hit harder.
Info
SlotLegs
Armor+4
RequiresGrit 20, Towers done
Pricesstore pays $76
Where it comes from
King's Red KitFit onto Biker Pants
Red SaltsRed Salts
Red crystals packed tight. Came off a train, probably. Five grow a ruby in the plasma machine.
Info
PricesThe store won't buy it.
Where it comes from
Smuggler lvl 295%
Used in
Refined ComponentsRefined Components
Machined parts off a sports car: injectors, sensors, things with tolerances.
Info
Pricesstore pays $1 a lot of 4
Where it comes from
Port Security lvl 26always
Set Shooter lvl 1461%
Courtyard Guard lvl 1861%
Beat Cop lvl 1455%
Ceez lvl 1528%
Boosting a Sports Cara part
Boosting a Box Chevya part
Boosting a Riga part
Used in
Suppressor2× each
Rifle Rounds1× each
Reinforced VestReinforced Vest
A Plated Vest with a second plate from an armored van sewn behind the first. Stops more.
Info
SlotBody
Armor+10
Life points+9
RequiresGrit 30
Pricesstore pays $168
Where it comes from
Ricky's GlovesRicky's Gloves
Blue nitrile, out of Ricky's cook kit. Doc taught him to glove up before anything else - a steady hand puts the dose where it hurts. +2% crit chance with Pharmancy.
Info
SlotHands
PricesThe store won't buy it.
Where it comes from
The Labturns up in it
Rifle RoundsRifle Rounds
Long brass. For something with a stock.
Info
SlotAmmo
Ammorifle rounds
Pricesstore pays $1 a lot of 10
Where it comes from
Tower King lvl 2068%
Lieutenant Dre lvl 1856%
Big E lvl 3450%
Marcus lvl 1750%
Used in
AR-15loads it
Dracoloads it
Rook's DuffleRook's Duffle
Rook packed it, so it's scrap and parts. He pays in what he moves.
Info
PricesThe store won't buy it.
Where it comes from
Wheelsreward
Rook's Father's RingsRook's Father's Rings
Two gold rings off a dead man's hand, worn thin on the inside. Fit them onto a set of Brass Knuckles and you've got Rook's Rings.
Info
PricesThe store won't buy it.
Where it comes from
Rook's RingsRook's Rings
Your knuckles, done the way Rook's father did his. Brawl 5. Hits light for the level; what you carry them for is the special.
Info
SlotMain Hand
StyleBrawl
Armor+2
RequiresBrawl 5
Pricesstore pays $12
Where it comes from
Rook's Father's RingsFit onto Brass Knuckles
Rope ChainRope Chain
A thin gold rope. The first one. You remember the first one.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Vaulted$1,999
Rose's DuffleRose's Duffle
Smells like the woods and the inside of a chemistry set. Rose packed it. Do not shake it.
Info
PricesThe store won't buy it.
Where it comes from
Rose's SalveRose's Salve
Rose's burn cream in a film canister. Smells like mint and a chemistry set. Rub it on and a burn stops burning for a while.
Info
Heals0
Pricesstore pays $30
Where it comes from
Nobody Dies Twicehanded to you
Rose's TonicRose's Tonic
Rose's blend in a mason jar. Tastes like a pine tree and a pharmacy.
Info
Heals6
Pricesstore pays $30
Where it comes from
Ruby BellRuby Bell
The silver bell with a ruby set in its front. Pharmancy 30 - the top of the silver.
Info
SlotOff Hand
StylePharmancy
RequiresPharmancy 30
PricesThe store won't buy it.
Where it comes from
Ruby CenserRuby Censer
The silver censer with a ruby set in the lid. Pharmancy 30 - the top of the silver.
Info
SlotMain Hand
StylePharmancy
RequiresPharmancy 30
PricesThe store won't buy it.
Where it comes from
Ruby Cross ChainRuby Cross Chain
A silver cross chain with a ruby at its heart. Getaway - the hit that would put you down pulls you out to the church instead. Charge it with beads at the church altar.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Ruby Knuckle RingRuby Knuckle Ring
A heavy silver knuckle ring with a ruby set deep in it. +0.8 max hit with Brawl. Brawl 30.
Info
SlotRing 1
RequiresBrawl 30
PricesThe store won't buy it.
Where it comes from
Ruby Poison RingRuby Poison Ring
A silver poison ring - a little hinged box on the band, a ruby on the lid. +0.6 max hit with Pharmancy. Pharmancy 30.
Info
SlotRing 1
RequiresPharmancy 30
PricesThe store won't buy it.
Where it comes from
Ruby Signet RingRuby Signet Ring
A silver signet ring with a ruby in the flat of the face. +0.5 max hit with Gunplay. Gunplay 30.
Info
SlotRing 1
RequiresGunplay 30
PricesThe store won't buy it.
Where it comes from
Salvaged PartsSalvaged Parts
Alternator, belts, a starter — the useful guts of a sedan, in a bag.
Info
Pricesstore pays $3
Where it comes from
Boosting a Junkera part
Boosting a Sedana part
Boosting a Beatera part
Boosting a Work Pickupa part
Boosting a Hearsea part
Sapphire BellSapphire Bell
The silver bell with a sapphire set in its front. Pharmancy 10. Your bum hits harder than off the plain silver.
Info
SlotOff Hand
StylePharmancy
RequiresPharmancy 10
PricesThe store won't buy it.
Where it comes from
Sapphire CenserSapphire Censer
The silver censer with a sapphire set in the lid. Pharmancy 10. It throws harder than the plain silver.
Info
SlotMain Hand
StylePharmancy
RequiresPharmancy 10
PricesThe store won't buy it.
Where it comes from
Sapphire Cross ChainSapphire Cross Chain
A silver cross chain with a sapphire at its heart. Travel - five trips a charge to the drug house, Ike's pawn shop or the church. Charge it with beads at the church altar.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Sapphire RingSapphire Ring
A silver ring with a small sapphire. Guard - you take 3% less from every hit. Level 10 in any fighting style.
Info
SlotRing 1
RequiresBrawl 10 or Gunplay 10 or Pharmancy 10
PricesThe store won't buy it.
Where it comes from
Sawed-OffSawed-Off
Cut down to fit under a coat. Gunplay 10. Shells, three tiles, no arguments.
Info
SlotMain Hand
StyleGunplay
Range3 tiles
Ammoshotgun rounds
Crowdthe spread catches every man beside your target for 40% of the shot - they join the fight
RequiresGunplay 10
Pricesstore pays $23
Where it comes from
Scrap DuffleScrap Duffle
A gym bag full of metal - pipe, brackets, bolts. Heavy enough to fix a weapon or two.
Info
PricesThe store won't buy it.
Where it comes from
Smuggler lvl 29<1%
Greenhouse Boy lvl 15<1%
Scrap HaulScrap Haul
A contractor bag stretched to tearing. A whole stripped car's worth of scrap.
Info
PricesThe store won't buy it.
Where it comes from
Lot Lizard lvl 25<1%
Longshoreman lvl 23<1%
Lot Lizard lvl 25<1%
Set Soldier lvl 16<1%
King's Man lvl 21<1%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
King's Guard lvl 21<1%
Boosting a Junkera jackpot
Boosting a Sedana jackpot
Boosting a Beatera jackpot
Boosting a Work Pickupa jackpot
Boosting a Hearsea jackpot
Boosting a Sports Cara jackpot
Boosting a Box Chevya jackpot
Boosting a Riga jackpot
Boosting an Armored Vana jackpot
ScrapScrap
Bent metal, bolts, cut wire. Fixing turns it into rounds, parts and repairs. Every piece rides in its own slot, which is what a pack on your back is for.
Info
Pricesstore pays $1 a lot of 2
Where it comes from
Big E lvl 22always
Big E lvl 34always
Set Soldier lvl 1695%
King's Man lvl 2195%
King's Guard lvl 2195%
King's Guard lvl 2195%
King's Guard lvl 2195%
Longshoreman lvl 2393%
Lot Lizard lvl 2582%
Lot Lizard lvl 2581%
Court Runner lvl 1076%
Deuce lvl 1176%
Tone lvl 660%
Ricky lvl 1360%
Marcus lvl 1760%
Tower King lvl 2060%
Stoop Kid lvl 858%
Ceez lvl 1550%
Lieutenant Dre lvl 1850%
Court Boy lvl 317%
Alley Wino lvl 215%
Boosting a Junker0.0298–0.0447 off the body
Boosting a Sedan0.0433–0.065 off the body
Boosting a Beater0.0333–0.05 off the body
Boosting a Work Pickup0.0467–0.07 off the body
Boosting a Hearse0.0487–0.0731 off the body
Boosting a Sports Car0.2267–0.34 off the body
Boosting a Box Chevy0.2267–0.34 off the body
Boosting a Rig0.3388–0.5082 off the body
Boosting an Armored Van0.4803–0.7205 off the body
Used in
Suppressor4× each
Crowbar12× each
Hard Hat10× each
Rifle Rounds4× each
Plate Insert8× each
Sharp Edgehand in 4
Rook's Ringshand in 6
Shotgun ShellsShotgun Shells
12-gauge buckshot. Loud, close, final.
Info
SlotAmmo
Ammoshotgun rounds
Pricesstore pays $1 a lot of 8
Where it comes from
Big E lvl 3450%
Ceez lvl 1548%
Lieutenant Dre lvl 1840%
Used in
Sawed-Offloads it
Silk DuragSilk Durag
Burgundy silk, tails pressed. Waves stay in.
Info
SlotHead
PricesThe store won't buy it.
Where it comes from
Atelier$1,999
Silk ShirtSilk Shirt
Cream silk, skull on the back. Do not fight in it. You will fight in it.
Info
SlotBody
PricesThe store won't buy it.
Where it comes from
Atelier$13,999
Silver BarSilver Bar
A poured silver bar with the mold's lip still on it. One makes a ring, two a cross chain, three a censer or a bell.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Silver Ring1× each
Silver Bell3× each
Silver BellSilver Bell
A silver hand bell. The dead come up to it - ring it and your bum answers. Pharmancy 1. No bell, no bum.
Info
SlotOff Hand
StylePharmancy
RequiresPharmancy 1
PricesThe store won't buy it.
Where it comes from
Used in
Emerald Bell1× each
Ruby Bell1× each
Silver CenserSilver Censer
A little silver burner on three short chains. Load the chem in, swing it, and the smoke goes where you send it. Pharmancy 1. No censer, no throwing.
Info
SlotMain Hand
StylePharmancy
RequiresPharmancy 1
PricesThe store won't buy it.
Where it comes from
Used in
Ruby Censer1× each
Silver Cross ChainSilver Cross Chain
A silver chain with a plain cross. Second Wind - when a hit leaves you under a quarter health it gives you a quarter back. Charge it with beads at the church altar. It takes a stone at the jeweler's bench; two melt back into a bar.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Used in
Silver GrillSilver Grill
Top row, silver. Fitted by the jeweler, worn on your teeth, not in your pack.
Info
PricesThe store won't buy it.
Where it comes from
Vaulted$800
Silver RingSilver Ring
A plain silver ring off the jeweler's bench. Set a cut stone in it at the bench, or melt four back into a bar.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Emerald Ring1× each
SixtySixty
A 60. Handle on it. Sit down first.
Info
Pours450 + 125× the skill's level in xp, for 8 QP
PricesThe store won't buy it.
Where it comes from
Bottles, for quest points8 quest points
The rare table1 in 12 of its rolls
Ski MaskSki Mask
Black knit, rolled up like a beanie till you need it. Grit 30. Pull it down and nobody sees your face - and nothing gets to it either.
Info
SlotHead
Armor+4
Life points+3
RequiresGrit 30
Pricesstore pays $96
Where it comes from
Smuggler lvl 29<1%
SledgeSledge
A ten-pound sledge, the handle black with grip tape. Brawl 10. Slow - but whatever stands next to him gets some too.
Info
SlotMain Hand
StyleBrawl
Crowdits swing carries on into every man beside your target for 40% of it - they join the fight
RequiresBrawl 10
Pricesstore pays $23
Where it comes from
Deuce lvl 11<1%
Court Runner lvl 10<1%
Small EmeraldSmall Emerald
A small emerald, cut clean. It goes in a silver censer or bell at the jeweler's bench - Jeweler 20.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Emerald Bell1× each
Emerald Ring1× each
Small Rough EmeraldSmall Rough Emerald
A small green stone out of the drum, rough as it grew. It wants cutting at the jeweler's bench.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Small Rough RubySmall Rough Ruby
A small red stone, still warm from the drum. It wants cutting at the jeweler's bench.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Small Ruby1× each
Small Rough SapphireSmall Rough Sapphire
A small blue stone straight out of the plasma machine, still cloudy. It wants cutting at the jeweler's bench.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Small RubySmall Ruby
A small ruby, cut. The best stone the free side grows. It goes in a silver censer or bell at the jeweler's bench - Jeweler 30.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Ruby Censer1× each
Ruby Bell1× each
Small SapphireSmall Sapphire
A small sapphire, cut. It catches the light now. It goes in a silver censer or bell at the jeweler's bench - Jeweler 10.
Info
PricesThe store won't buy it.
Where it comes from
Used in
Spent BrassSpent Brass
Empty casings, still warm when you picked them up. The press makes a round from each one.
Info
Pricesstore pays $1 a lot of 20 · sells singly - 40 for $2 · 200 a day
Where it comes from
9 Block Enforcer lvl 14100%
Beat Cop lvl 1499%
SWAT Officer lvl 2599%
Port Security lvl 2697%
Set Shooter lvl 1495%
Courtyard Guard lvl 1895%
SWAT Officer lvl 252%
Beat Cop lvl 142%
Set Shooter lvl 142%
King's Guard lvl 212%
Port Security lvl 262%
Corner Store / Bodegasells singly - 40 for $2 · 200 a day
Boosting a Junker0.377–0.566 from the glove box
Boosting a Sedan0.548–0.822 from the glove box
Boosting a Beater0.421–0.632 from the glove box
Boosting a Work Pickup0.591–0.886 from the glove box
Boosting a Hearse0.616–0.925 from the glove box
Boosting a Sports Car0.956–1.433 from the glove box
Boosting a Box Chevy0.956–1.433 from the glove box
Boosting a Rig0.981–1.472 from the glove box
Boosting an Armored Van1.246–1.869 from the glove box
Used in
Pistol Rounds40× each
Rifle Rounds38× each
Spoon CandleSpoon Candle
A green candle, the wax cut with what came off a burnt spoon. On the altar: Pharmancy hits +2.5% for 15 minutes. Faith 13 to light.
Info
PricesThe store won't buy it.
Where it comes from
Steel BeadsSteel Beads
Ball bearings drilled and strung on wire, off the port crews. Burn it at the church. 5.5 xp.
Info
PricesThe store won't buy it.
Where it comes from
SWAT Officer lvl 2585%
Lot Lizard lvl 2585%
Lot Lizard lvl 2585%
Port Security lvl 2685%
Smuggler lvl 2985%
Steel RosarySteel Rosary
Fifty-three steel beads strung into a rosary. One burn. 291.5 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Steel Beads53 beads
Steel-Toe TimbsSteel-Toe Timbs
Wheat Timbs with a steel cap under the toe. Grit 30. A kick with these in it ends a conversation.
Info
SlotFeet
Armor+4
Life points+3
RequiresGrit 30
Pricesstore pays $80
Where it comes from
Longshoreman lvl 23<1%
Steel WatchSteel Watch
Steel band, black face. Tells the time. That is not why you bought it.
Info
SlotHands
PricesThe store won't buy it.
Where it comes from
Vaulted$600
Stone BeadsStone Beads
Black stone, heavy, cold in the hand. Burn it at the church. 4.4 xp.
Info
PricesThe store won't buy it.
Where it comes from
Tower King lvl 2085%
King's Man lvl 2185%
King's Guard lvl 2185%
King's Guard lvl 2185%
King's Guard lvl 2185%
Longshoreman lvl 2385%
Stone RosaryStone Rosary
Fifty-three stone beads strung into a rosary. One burn. 233.2 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Stone Beads53 beads
SuppressorSuppressor
Machined from sports-car components. Quiets the shot: crews don't come running from as far. +1 damage with a gun in hand.
Info
SlotOff Hand
Damage+1
RequiresGunplay 12
Pricesstore pays $140
Where it comes from
Tailored JacketTailored Jacket
Black, cut for you, lined in red. Fits over a vest if you insist.
Info
SlotBody
PricesThe store won't buy it.
Where it comes from
Atelier$13,999
Teddy's BallTeddy's Ball
A chewed tennis ball. Teddy's. He knows it's gone.
Info
PricesThe store won't buy it.
Where it comes from
Teddy's Noseturns up in it
Tennis ChainTennis Chain
A line of diamonds around your neck. Nobody on the block has one. Now somebody does.
Info
SlotNeck
PricesThe store won't buy it.
Where it comes from
Vaulted$13,999
Throwback JerseyThrowback Jersey
Red and white, number 17, older than you. Same cover as a hoodie, more respect on the court.
Info
SlotBody
Armor+3
Life points+3
RequiresGrit 1
Pricesstore pays $24
Where it comes from
Court Boy lvl 33%
Court Runner lvl 10quest only
Used in
Court Visionhand in 1
TimbsTimbs
Proper boots, laced halfway, tongue out. Your ankles will thank you.
Info
SlotFeet
Armor+2
Life points+2
RequiresGrit 10
Pricesstore pays $18
Where it comes from
Court Runner lvl 10<1%
Set Soldier lvl 16<1%
Tool BoxTool Box
A contractor's tool box off a work pickup, the latches rusted. Fixing 15 and twelve Scrap at the workbench make a crowbar out of what's in it.
Info
Pricesstore pays $9
Where it comes from
Boosting a Work Pickupits special - about one in a few hours on it
Used in
Crowbar1× each
TransponderTransponder
A gray box the size of a brick, torn off the chopper's belly with the wires still in it. The little screen still says whose it is.
Info
PricesThe store won't buy it.
Where it comes from
Nobody Dies Twiceturns up in it
Used in
Two-SixTwo-Six
A 750. Twice the pour.
Info
Pours90 + 24× the skill's level in xp, for 2 QP
PricesThe store won't buy it.
Where it comes from
Big E lvl 342%
Bottles, for quest points2 quest points
The rare table1 in 12 of its rolls
UppersUppers
Little orange ones. Pharmancy burns through these.
Info
Pricesstore pays $3 · sells for $10 each · 20 a day
Where it comes from
Smuggler lvl 293%
Stank lvl 132%
Lab Cook lvl 121%
Den Fiend lvl 121%
Trap Dealer lvl 9<1%
Lookout lvl 4<1%
Corner Store / Bodegasells for $10 each · 20 a day
Boosting a Junkera handful in the trunk, <1%
Boosting a Sedana handful in the trunk, <1%
Boosting a Beatera handful in the trunk, <1%
Boosting a Work Pickupa handful in the trunk, <1%
Boosting a Hearsea handful in the trunk, <1%
Boosting a Sports Cara handful in the trunk, <1%
Boosting a Box Chevya handful in the trunk, <1%
Boosting a Riga handful in the trunk, <1%
Boosting an Armored Vana handful in the trunk, <1%
Used in
Chemicals2× each
Dust1× each
Wake-Up Shot2× each
Lean2× each
Used NeedleUsed Needle
A lot lizard's needle, capped, a bead of something clear still in the barrel. Doc wants a look at it.
Info
PricesThe store won't buy it.
Where it comes from
Bedside Mannerturns up in it
Used in
Wake-Up ShotWake-Up Shot
Doc's answer to the needle: a stimulant in a capped syringe, enough to bring a trucker up off his cab floor. It clears the needle's poison and holds it off a while. Heals nothing.
Info
Heals0
Pricesstore pays $30
Where it comes from
WaxWax
Candle wax, black with soot, scraped off whatever shrine he kept in his pocket. The lab pours it into something that burns clean.
Info
PricesThe store won't buy it.
Where it comes from
Court Boy lvl 35%
Trap Dealer lvl 95%
Lookout lvl 45%
SWAT Officer lvl 255%
Beat Cop lvl 145%
Stoop Kid lvl 85%
Court Runner lvl 105%
Deuce lvl 115%
Lab Cook lvl 125%
Set Shooter lvl 145%
Set Soldier lvl 165%
Tower King lvl 205%
King's Man lvl 215%
King's Guard lvl 215%
King's Guard lvl 215%
King's Guard lvl 215%
Lot Lizard lvl 255%
Lot Lizard lvl 255%
Longshoreman lvl 235%
Port Security lvl 265%
Smuggler lvl 295%
Alley Wino lvl 25%
Den Fiend lvl 125%
Stank lvl 135%
Ceez lvl 155%
Used in
Rag Candle1× each
Spoon Candle1× each
Hook Candle1× each
WetWet
A cigarette dipped in embalming fluid, purple where it dried. Throw it at the pavement and your bum comes up through the ground inside the cloud - the Wino or the Junkie, whoever you ring for. One a raise, one a special.
Info
PricesThe store won't buy it.
Where it comes from
Synthesis: WetSynthesis 2
WireWire
A coil of copper stripped out of a junker. Every rig starts with wire.
Info
Pricesstore pays $1
Where it comes from
Boosting a Junkerrare
Used in
Suppressor2× each
Hard Hat2× each
Wood BeadsWood Beads
Carved wood on a leather cord, worn smooth by a thumb. Burn it at the church. 2.2 xp.
Info
PricesThe store won't buy it.
Where it comes from
Trap Dealer lvl 985%
Stoop Kid lvl 885%
Wood RosaryWood Rosary
Fifty-three wood beads strung into a rosary. One burn. 116.6 xp.
Info
PricesThe store won't buy it.
Where it comes from
Faith strings it from Wood Beads53 beads
Wooden BatWooden Bat
Ash, tape on the handle, the brand burned into the barrel. Brawl 20. Slow to swing and it does not care. Every swing takes a little more out of the wood.
Info
SlotMain Hand
StyleBrawl
RequiresBrawl 20
Pricesstore pays $1
Where it comes from
King's Man lvl 21<1%
Wooden BellWooden Bell
The church's old hand-bell, carved from one piece of wood. It clonks more than it rings. The dead come up to it anyway. Pharmancy 1.
Info
SlotOff Hand
StylePharmancy
RequiresPharmancy 1
PricesThe store won't buy it.
Where it comes from
Bad Medicinegiven by the Preacher
Wooden CenserWooden Censer
The church's old censer - a carved wooden burner on three brass chains. Built for incense. Takes Dust fine. Pharmancy 1.
Info
SlotMain Hand
StylePharmancy
RequiresPharmancy 1
PricesThe store won't buy it.
Where it comes from
Bad Medicinegiven by the Preacher
Wool SlacksWool Slacks
Charcoal slacks with a break. Somebody taught you what a break is.
Info
SlotLegs
PricesThe store won't buy it.
Where it comes from
Atelier$3,999
Work GlovesWork Gloves
Gray split leather with a stitched knuckle strap and a stiff canvas cuff. Your hands last longer and so do you.
Info
SlotHands
Armor+1.5
RequiresGrit 10
Pricesstore pays $18
Where it comes from
Greenhouse Boy lvl 15<1%
Work JacketWork Jacket
Brown duck canvas with a cord collar and brass snaps down the flap. Made for a site; holds up just as well on the block.
Info
SlotBody
Armor+6
Life points+5
RequiresGrit 10
Pricesstore pays $44
Where it comes from
Den Fiend lvl 12<1%
Lab Cook lvl 12<1%
Work PackWork Pack
A site pack, re-stitched at the seams. No plate in it and nothing to stop a punch, but your scrap and your beads ride in it instead of your pack.
Info
SlotBack
Carries+25 Scrap
Pricesstore pays $64
Where it comes from
Big E lvl 34<1%
WristbandWristband
White terrycloth, gone a little gray. Soaks sweat better than it soaks a hit. Beat cops carry spares, for some reason.
Info
SlotHands
Armor+1
RequiresGrit 1
Pricesstore pays $1
Where it comes from
Trap Dealer lvl 93%
Items
Brawl weapons 11
Doc's WhetstoneDoc's Whetstone
Rook's Father's RingsRook's Father's Rings
Brass KnucklesBrass KnucklesBrawl 1 · Main Hand
Rook's RingsRook's RingsBrawl 5 · +2 def
Box CutterBox CutterBrawl 10 · Main Hand
SledgeSledgeBrawl 10 · Main Hand
Doc's EdgeDoc's EdgeBrawl 15 · Main Hand
Doc's Edge, HonedDoc's Edge, HonedBrawl 20 · Main Hand
Wooden BatWooden BatBrawl 20 · Main Hand
Fire AxeFire AxeBrawl 25 · Main Hand
MacheteMacheteBrawl 30 · Main Hand
Guns 6
.22 Pocket Pistol.22 Pocket PistolGunplay 1 · Main Hand
9mm9mmGunplay 5 · Main Hand
Sawed-OffSawed-OffGunplay 10 · Main Hand
SuppressorSuppressorGunplay 12 · +1 dmg
AR-15AR-15Gunplay 20 · Main Hand
DracoDracoGunplay 30 · Main Hand
Pharmancy weapons 11
Jar of Sewer RotJar of Sewer Rot
Silver BellSilver BellPharmancy 1 · Off Hand
Silver CenserSilver CenserPharmancy 1 · Main Hand
Wooden BellWooden BellPharmancy 1 · Off Hand
Wooden CenserWooden CenserPharmancy 1 · Main Hand
Sapphire BellSapphire BellPharmancy 10 · Off Hand
Sapphire CenserSapphire CenserPharmancy 10 · Main Hand
Emerald BellEmerald BellPharmancy 20 · Off Hand
Emerald CenserEmerald CenserPharmancy 20 · Main Hand
Ruby BellRuby BellPharmancy 30 · Off Hand
Ruby CenserRuby CenserPharmancy 30 · Main Hand
Ammo 6
Hollow PointsHollow Points+1 dmg
Pistol RoundsPistol RoundsAmmo
Poison RoundsPoison RoundsAmmo
Rifle RoundsRifle RoundsAmmo
Shotgun ShellsShotgun ShellsAmmo
Spent BrassSpent Brass
Clothes & armor 33
Ceez's TapeCeez's TapeHands
King's Red KitKing's Red Kit
Ricky's GlovesRicky's GlovesHands
Work PackWork PackBack
Baggy JeansBaggy JeansGrit 1 · +2 def
Fitted CapFitted CapGrit 1 · +1 def
Fresh KicksFresh KicksGrit 1 · +1 def
HoodieHoodieGrit 1 · +3 def
Throwback JerseyThrowback JerseyGrit 1 · +3 def
WristbandWristbandGrit 1 · +1 def
DickiesDickiesGrit 10 · +3 def
Hard HatHard HatGrit 10 · +2 def
Puffer VestPuffer VestGrit 10 · +6 def
TimbsTimbsGrit 10 · +2 def
Work GlovesWork GlovesGrit 10 · +1.5 def
Work JacketWork JacketGrit 10 · +6 def
Biker BootsBiker BootsGrit 20 · +3 def
Biker GlovesBiker GlovesGrit 20 · +2 def
Biker HelmetBiker HelmetGrit 20 · +3 def
Biker JacketBiker JacketGrit 20 · +9 def
Biker PantsBiker PantsGrit 20 · +4 def
Plated VestPlated VestGrit 20 · +9 def
Red Biker BootsRed Biker BootsGrit 20 · +3 def
Red Biker GlovesRed Biker GlovesGrit 20 · +2 def
Red Biker HelmetRed Biker HelmetGrit 20 · +3 def
Red Biker JacketRed Biker JacketGrit 20 · +9 def
Red Biker PantsRed Biker PantsGrit 20 · +4 def
Big E's CoatBig E's CoatGrit 30 · +10 def
Driving GlovesDriving GlovesGrit 30 · +3 def
Kevlar CargosKevlar CargosGrit 30 · +5 def
Reinforced VestReinforced VestGrit 30 · +10 def
Ski MaskSki MaskGrit 30 · +4 def
Steel-Toe TimbsSteel-Toe TimbsGrit 30 · +4 def
Jewelry 14
Big E's RingBig E's RingRing 1
Emerald RingEmerald RingRing 1
King's RingKing's RingRing 1
Lucky PinkyLucky PinkyRing 1
Sapphire RingSapphire RingRing 1
Cuban LinkCuban LinkGrit 10 · +1 def
Eric's LighterEric's LighterGrit 10 · +1 def
Big E's ChainBig E's ChainGrit 20 · +3 def
King's ChainKing's ChainGrit 20 · +2 def
Payback ChainPayback ChainGrit 20 · Neck
Pinky RingPinky RingGrit 20 · +1 def
Ruby Knuckle RingRuby Knuckle RingBrawl 30 · Ring 1
Ruby Poison RingRuby Poison RingPharmancy 30 · Ring 1
Ruby Signet RingRuby Signet RingGunplay 30 · Ring 1
Jeweler 17
Blue SaltsBlue Salts
Broken Silver ChainBroken Silver Chain
Broken Silver RingBroken Silver Ring
Emerald Cross ChainEmerald Cross ChainNeck
Green SaltsGreen Salts
Red SaltsRed Salts
Ruby Cross ChainRuby Cross ChainNeck
Sapphire Cross ChainSapphire Cross ChainNeck
Silver BarSilver Bar
Silver Cross ChainSilver Cross ChainNeck
Silver RingSilver Ring
Small EmeraldSmall Emerald
Small Rough EmeraldSmall Rough Emerald
Small Rough RubySmall Rough Ruby
Small Rough SapphireSmall Rough Sapphire
Small RubySmall Ruby
Small SapphireSmall Sapphire
Cosmetics: chains (Vaulted) 4
Rope ChainRope ChainNeck
Gold RopeGold RopeNeck
Iced CubanIced CubanNeck
Tennis ChainTennis ChainNeck
Cosmetics: rings (Vaulted) 3
Gold PinkyGold PinkyRing 1
Diamond PinkyDiamond PinkyRing 1
Iced RingIced RingRing 1
Cosmetics: watches (Vaulted) 3
Steel WatchSteel WatchHands
Gold WatchGold WatchHands
Iced WatchIced WatchHands
Cosmetics: grills (Vaulted) 3
Silver GrillSilver Grill
Gold GrillGold Grill
Diamond GrillDiamond Grill
Cosmetics: camel outfit (Atelier) 4
Cashmere BeanieCashmere BeanieHead
Pleated TrousersPleated TrousersLegs
Chelsea BootsChelsea BootsFeet
Camel CoatCamel CoatBody
Cosmetics: designer outfit (Atelier) 4
Silk DuragSilk DuragHead
Designer JeansDesigner JeansLegs
Designer SneakersDesigner SneakersFeet
Silk ShirtSilk ShirtBody
Cosmetics: suit outfit (Atelier) 4
FedoraFedoraHead
Wool SlacksWool SlacksLegs
LoafersLoafersFeet
Tailored JacketTailored JacketBody
Faith 25
Plastic BeadsPlastic Beads
Plastic RosaryPlastic Rosary
Wood BeadsWood Beads
Wood RosaryWood Rosary
Glass BeadsGlass Beads
Glass RosaryGlass Rosary
Bone BeadsBone Beads
Bone RosaryBone Rosary
Stone BeadsStone Beads
Stone RosaryStone Rosary
Steel BeadsSteel Beads
Steel RosarySteel Rosary
Bloody RagBloody Rag
Bottle CandleBottle Candle
Burnt SpoonBurnt Spoon
Cargo HookCargo Hook
Empty BottleEmpty Bottle
FrankincenseFrankincense
Frankincense CandleFrankincense Candle
Gun OilGun Oil
Gun Oil CandleGun Oil Candle
Hook CandleHook Candle
Rag CandleRag Candle
Spoon CandleSpoon Candle
WaxWax
Drugs & buffs 4
Baggie of ShineBaggie of Shine
KiloKilo
Loose PillsLoose Pills
OverdriveOverdrive
Healing 8
Codeine CutCodeine Cutheals 27
LeanLeanheals 20
Narcan KitNarcan Kitheals 43
Perc PunchPerc Punchheals 58
Purple DrankPurple Drankheals 18
Rose's SalveRose's Salveheals 0
Rose's TonicRose's Tonicheals 6
Wake-Up ShotWake-Up Shotheals 0
Chem compounds 9
ChemicalsChemicals
Cold MedsCold Meds
Cough SyrupCough Syrup
DownersDowners
DustDust
Embalming FluidEmbalming Fluid
PastePaste
UppersUppers
WetWet
Materials & parts 12
Armor PlateArmor Plate
BatteryBattery
CB RadioCB Radio
CrowbarCrowbarMain Hand
ECUECU
Formaldehyde JugFormaldehyde Jug
Precision Rig KitPrecision Rig Kit
Refined ComponentsRefined Components
Salvaged PartsSalvaged Parts
ScrapScrap
Tool BoxTool Box
WireWire
Bottles 4
FortyForty4 QP
MickeyMickey1 QP
SixtySixty8 QP
Two-SixTwo-Six2 QP
Duffle bags 10
Brass CrateBrass Crate
Chem DuffleChem Duffle
Duffle BagDuffle Bag
Eric's DuffleEric's Duffle
Gun DuffleGun Duffle
Mo's DuffleMo's Duffle
Rook's DuffleRook's Duffle
Rose's DuffleRose's Duffle
Scrap DuffleScrap Duffle
Scrap HaulScrap Haul
Money Orders 1
Money OrderMoney Order
Quest items 11
Bonded TagBonded Tag
EngineEngine
Gate PassGate Pass
Impound KeyImpound Key
Kev's NotebookKev's Notebook
Kev's ScannerKev's Scanner
Local 9 CardLocal 9 Card
Police UniformPolice UniformBody
Teddy's BallTeddy's Ball
TransponderTransponder
Used NeedleUsed Needle
Big E
Eric. Was. The man who asked you for muscle is running a crew now, and he's not asking anymore.
AreaBosses & right-hand men
Combat
Level22
StyleBrawl — weak to Gunplay
Hit points112
Max hit11.2
Reach1 tile
Aggressiveyes, until you're level 44
Xp per kill≈73 to your style, 24 Grit
Cash$30–50 a kill
Worth a kill≈$154 in cash and drops
Where (quest spawn)
Drops
ItemQtyRateStore pays
Big E's Chain Big E's Chain1always$104
Scrap Scrap4–8always$0.50
Dust Dust1–272%$0.07
Baggie of Shine Baggie of Shine160%$6
Overdrive Overdrive140%$8
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Big E
Not dead. Patched, fed, flown. He came down off that chopper with a fire axe and the same lighter in his teeth, and he is not surprised to see you.
AreaBosses & right-hand men
Combat
Level34
StyleBrawl — weak to Gunplay
Hit points240
Max hit16
Reach1 tile
Aggressiveyes, until you're level 68
Xp per kill≈156 to your style, 52 Grit
Cash$40–60 a kill
Worth a kill≈$66 in cash and drops
Where (quest spawn)
Drops
ItemQtyRateStore pays
Scrap Scrap10–20always$0.50
Rifle Rounds Rifle Rounds6–1250%$0.10
Shotgun Shells Shotgun Shells4–850%$0.13
Overdrive Overdrive150%$8
Dust Dust140%$0.07
Mickey Mickey18%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Two-Six Two-Six12%—
Fire Axe Fire Axe12%$33
Big E's Coat Big E's Coat12%$168
Big E's Ring Big E's Ring12%—
Work Pack Work Pack1<1%$64
Ceez
Ceez. Runs 9 Block from the bottom of loop C. The chain alone is worth more than your rent. Keeps something in the back of his van.
AreaBosses & right-hand men
Combat
Level15
StyleBrawl — weak to Gunplay
Hit points30
Max hit6.8
Reach1 tile
Aggressiveyes, until you're level 30
Xp per kill≈20 to your style, 7 Grit
Cash$4–7 a kill
Worth a kill≈$8 in cash and drops
Wherethe boss's corner (1 of them)
Drops
ItemQtyRateStore pays
Bone Beads Bone Beads185%—
Scrap Scrap2–450%$0.50
Shotgun Shells Shotgun Shells3–848%$0.13
Refined Components Refined Components128%$0.30
Dust Dust119%$0.07
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Pinky Ring Pinky Ring12%$64
The Chopper
Police. Black, no numbers, a minigun on a swing arm where the searchlight should be. Every pass it drops low over the parapet to line up the next one - that is when you hit it.
AreaBosses & right-hand men
Combat
Level32
StyleBrawl — weak to Gunplay
Hit points110
Max hit16
Reach1 tile
Aggressiveyes, until you're level 64
Xp per kill≈72 to your style, 24 Grit
Cashnone
Worth a kill≈$0 in cash and drops
Whereover the King's tower roof, in the finale (1 of them)
Drops
Only cash.
Beat Cop
Walks the outer streets. Hits hard, carries nothing you can spend.
AreaThe Woods & the Camp
Combat
Level14
StyleGunplay — weak to Pharmancy
Hit points21
Max hit1.2
Reach4 tiles
Aggressiveno
Xp per kill≈14 to your style, 5 Grit
Cash~$0.34 a kill
Worth a kill≈$2 in cash and drops
Wherethe police line at the south tower; the precinct and the outer streets (6 of them)
Contractsnamed from Contracts 5 — 14 xp a kill on contract
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass7–1199%$0.05
Glass Beads Glass Beads185%—
Refined Components Refined Components1–155%$0.30
Wax Wax15%—
A raw handful12%—
Spent Brass Spent Brass12%$0.05
A bigger raw handful1<1%—
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
The rare table1<1%—
Trap Dealer
Works the purple house's corners. Carries cash and a face full of powder for anyone who gets close.
AreaThe Ghetto
Combat
Level9
StylePharmancy — weak to Brawl
Hit points17
Max hit1.6
Reach2 tiles
Aggressiveno
Xp per kill≈11 to your style, 4 Grit
Cash~$0.11 a kill
Worth a kill≈$1 in cash and drops
Whereoutside the drug house (4 of them)
Contractsnamed from Contracts 1 — 11 xp a kill on contract
Drops
ItemQtyRateStore pays
Wood Beads Wood Beads185%—
Loose Pills Loose Pills18%$3
Embalming Fluid Embalming Fluid1–17%—
Chemicals Chemicals1–16%$0.52
Wax Wax15%—
Wristband Wristband13%$1
A raw handful13%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Baggie of Shine Baggie of Shine12%$6
Uppers Uppers3–9<1%$3
Kilo Kilo1<1%$770
The rare table1<1%—
Deuce
Deuce. The Court Runners' right hand. Holds the half-court with a sledgehammer across his shoulders and swings it like he's paid by the pound.
AreaThe Projects
Combat
Level11
StyleBrawl — weak to Gunplay
Hit points24
Max hit3.4
Reach1 tile
Aggressiveyes, until you're level 22
Xp per kill≈16 to your style, 5 Grit
Cash$3–6 a kill
Worth a kill≈$6 in cash and drops
Wherethe projects half-court (1 of them)
Drops
ItemQtyRateStore pays
Glass Beads Glass Beads185%—
Scrap Scrap2–476%$0.50
Wax Wax15%—
A raw handful12%—
Sledge Sledge1<1%$23
Courtyard Guard
Dre's own. Stands the courtyard with an AR across his chest and watches the gate like it owes him money.
AreaBosses & right-hand men
Combat
Level18
StyleGunplay — weak to Pharmancy
Hit points39
Max hit2.2
Reach4 tiles
Aggressiveno
Xp per kill≈25 to your style, 8 Grit
Cash~$1 a kill
Worth a kill≈$4 in cash and drops
Wherethe tower courtyard (4 of them)
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass6–995%$0.05
Bone Beads Bone Beads185%—
Refined Components Refined Components1–161%$0.30
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
A raw handful12%—
A bigger raw handful12%—
Spent Brass Spent Brass12%$0.05
Biker Helmet Biker Helmet1<1%$72
AR-15 AR-151<1%$40
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
The rare table1<1%—
9 Block Enforcer
9 Block's muscle. Built like a fridge, scarred like a chopping board. Ceez's right hand.
AreaThe Ghetto
Combat
Level14
StyleGunplay — weak to Pharmancy
Hit points18
Max hit2.6
Reach4 tiles
Aggressiveyes, until you're level 28
Xp per kill≈12 to your style, 4 Grit
Cashnone
Worth a kill≈$1 in cash and drops
Wherethe loop, by the boss's corner (4 of them)
Contractsnamed from Contracts 8 — 12 xp a kill on contract
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass4–9100%$0.05
Glass Beads Glass Beads185%—
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Spent Brass Spent Brass12%$0.05
A raw handful11%—
Cuban Link Cuban Link1<1%$48
A bigger raw handful1<1%—
Sawed-Off Sawed-Off1<1%$23
Chem Duffle Chem Duffle1<1%—
Refined Components Refined Components1<1%$0.30
Brass Crate Brass Crate1<1%—
The rare table1<1%—
9 Block Banger
9 Block. Holds the loop for Ceez. The teardrop says he's done something; the nine on his hand says who for.
AreaThe Ghetto
Combat
Level9
StyleGunplay — weak to Pharmancy
Hit points13
Max hit1.1
Reach4 tiles
Aggressiveyes, until you're level 18
Xp per kill≈8 to your style, 3 Grit
Cashnone
Worth a kill≈$1 in cash and drops
Wherethe loop, north end; the loop, south end (5 of them)
Contractsnamed from Contracts 1 — 8 xp a kill on contract
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass8–1290%$0.05
Wood Beads Wood Beads185%—
Wax Wax15%—
Hoodie Hoodie13%$10
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
A raw handful12%—
Chemicals Chemicals3–8<1%$0.52
9mm 9mm1<1%$11
Loose Pills Loose Pills1<1%$3
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
The rare table1<1%—
Greenhouse Boy
Big E's people. Smell like the greenhouse. Fight like it too.
AreaThe Grow House
Combat
Level15
StylePharmancy — weak to Brawl
Hit points33
Max hit2.6
Reach2 tiles
Aggressiveyes, until you're level 30
Xp per kill≈21 to your style, 7 Grit
Cash~$0.97 a kill
Worth a kill≈$4 in cash and drops
Wherethe grow house (4 of them)
Drops
ItemQtyRateStore pays
Bone Beads Bone Beads185%—
Chemicals Chemicals1–117%$0.52
Baggie of Shine Baggie of Shine17%$6
Wax Wax15%—
Green Salts Green Salts15%—
Embalming Fluid Embalming Fluid1–14%—
A raw handful13%—
Uppers Uppers3–82%$3
A bigger raw handful11%—
Hard Hat Hard Hat1<1%$18
Work Gloves Work Gloves1<1%$18
Scrap Duffle Scrap Duffle1<1%—
Kilo Kilo1<1%$770
The rare table1<1%—
Den Fiend
A Den Fiend. Sunk eyes, fast hands, and whatever he found in the tents last night. Been in the trees longer than the camp has.
AreaThe Woods & the Camp
Combat
Level12
StylePharmancy — weak to Brawl
Hit points24
Max hit1.3
Reach2 tiles
Aggressiveyes, until you're level 24
Xp per kill≈16 to your style, 5 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe den in the north woods (4 of them)
Contractsnamed from Contracts 8 — 16 xp a kill on contract
Drops
ItemQtyRateStore pays
Glass Beads Glass Beads185%—
Burnt Spoon Burnt Spoon117%—
Chemicals Chemicals1–18%$0.52
Embalming Fluid Embalming Fluid1–18%—
Wax Wax15%—
Blue Salts Blue Salts15%—
A raw handful13%—
Uppers Uppers4–101%$3
Work Jacket Work Jacket1<1%$44
A bigger raw handful1<1%—
Jar of Sewer Rot Jar of Sewer Rot1<1%$225
Loose Pills Loose Pills1<1%$3
Kilo Kilo1<1%$770
The rare table1<1%—
King's Guard
One of the four on the King's floor. Keeps a bag of something cooked by the chair, and throws it.
AreaThe Projects
Combat
Level21
StylePharmancy — weak to Brawl
Hit points43
Max hit3.8
Reach2 tiles
Aggressiveyes, until you're level 42
Xp per kill≈28 to your style, 9 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge (1 of them)
Drops
ItemQtyRateStore pays
Scrap Scrap2–595%$0.50
Stone Beads Stone Beads185%—
Wax Wax15%—
A raw handful13%—
A bigger raw handful12%—
King's Red Kit King's Red Kit1<1%—
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
King's Guard
One of the four on the King's floor. Doesn't care whose colors you're wearing - nobody walks up to that chair.
AreaThe Projects
Combat
Level21
StyleBrawl — weak to Gunplay
Hit points43
Max hit1.7
Reach1 tile
Aggressiveyes, until you're level 42
Xp per kill≈28 to your style, 9 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge (2 of them)
Drops
ItemQtyRateStore pays
Scrap Scrap2–595%$0.50
Stone Beads Stone Beads185%—
Wax Wax15%—
A raw handful13%—
A bigger raw handful12%—
King's Red Kit King's Red Kit1<1%—
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
King's Guard
One of the four on the King's floor, an AR-15 across his chest. Nobody walks up to that chair.
AreaThe Projects
Combat
Level21
StyleGunplay — weak to Pharmancy
Hit points32
Max hit2.6
Reach4 tiles
Aggressiveyes, until you're level 42
Xp per kill≈21 to your style, 7 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge (1 of them)
Drops
ItemQtyRateStore pays
Scrap Scrap2–595%$0.50
Stone Beads Stone Beads185%—
Wax Wax15%—
A raw handful13%—
Spent Brass Spent Brass12%$0.05
A bigger raw handful12%—
King's Red Kit King's Red Kit1<1%—
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
King's Man
The King's Men. They hold the south tower with a bat each and nothing to say about it.
AreaBosses & right-hand men
Combat
Level21
StyleBrawl — weak to Gunplay
Hit points43
Max hit2
Reach1 tile
Aggressiveno
Xp per kill≈28 to your style, 9 Grit
Cashnone
Worth a kill≈$4 in cash and drops
Wherethe south tower (4 of them)
Drops
ItemQtyRateStore pays
Scrap Scrap2–595%$0.50
Stone Beads Stone Beads185%—
Wax Wax15%—
A raw handful13%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
A bigger raw handful12%—
Biker Pants Biker Pants1<1%$76
Wooden Bat Wooden Bat1<1%$1
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
Lab Cook
Cooks for the Set in the condemned building. Smells like the fourth floor.
AreaThe Projects
Combat
Level12
StylePharmancy — weak to Brawl
Hit points27
Max hit1.2
Reach2 tiles
Aggressiveyes, until you're level 24
Xp per kill≈18 to your style, 6 Grit
Cashnone
Worth a kill≈$2 in cash and drops
Wherethe condemned building (4 of them)
Contractsnamed from Contracts 12 — 18 xp a kill on contract
Drops
ItemQtyRateStore pays
Glass Beads Glass Beads185%—
Chemicals Chemicals1–112%$0.52
Embalming Fluid Embalming Fluid1–15%—
Wax Wax15%—
Blue Salts Blue Salts15%—
A raw handful13%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Uppers Uppers3–91%$3
Work Jacket Work Jacket1<1%$44
Dickies Dickies1<1%$16
A bigger raw handful1<1%—
Kilo Kilo1<1%$770
The rare table1<1%—
Lieutenant Dre
Dre. Runs the Set's courtyard and answers to one man, up in the south tower.
AreaBosses & right-hand men
Combat
Level18
StyleGunplay — weak to Pharmancy
Hit points46
Max hit6.2
Reach4 tiles
Aggressiveyes, until you're level 36
Xp per kill≈30 to your style, 10 Grit
Cash$8–15 a kill
Worth a kill≈$13 in cash and drops
Wherethe tower courtyard (1 of them)
Drops
ItemQtyRateStore pays
Bone Beads Bone Beads185%—
Rifle Rounds Rifle Rounds3–856%$0.10
Scrap Scrap2–550%$0.50
Shotgun Shells Shotgun Shells3–840%$0.13
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Spent Brass Spent Brass12%$0.05
Sawed-Off Sawed-Off12%$23
Lot Lizard
Works the semi lot. Big, slow, and she slaps like a car door. Never starts it - but she finishes it if you do.
AreaThe Docks
Combat
Level25
StyleBrawl — weak to Gunplay
Hit points48
Max hit4.6
Reach1 tile
Aggressiveno
Xp per kill≈31 to your style, 10 Grit
Cashnone
Worth a kill≈$5 in cash and drops
Wherethe semi lot behind the truck stop (4 of them)
Drops
ItemQtyRateStore pays
Steel Beads Steel Beads185%—
Scrap Scrap5–982%$0.50
Wax Wax15%—
A bigger raw handful12%—
A raw handful12%—
Biker Boots Biker Boots1<1%$60
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
Lot Lizard
Works the semi lot. All bone and a needle in her fist. Never starts it - but the needle goes in fast, and what's in it stays a while.
AreaThe Docks
Combat
Level25
StyleBrawl — weak to Gunplay
Hit points25
Max hit9.3
Reach1 tile
Aggressiveno
Xp per kill≈16 to your style, 5 Grit
Cash~$0.37 a kill
Worth a kill≈$3 in cash and drops
Wherethe semi lot behind the truck stop (4 of them)
Drops
ItemQtyRateStore pays
Steel Beads Steel Beads185%—
Scrap Scrap2–481%$0.50
Wax Wax15%—
A bigger raw handful12%—
Biker Gloves Biker Gloves1<1%$56
A raw handful1<1%—
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
Longshoreman
Works the stacks and the quay. Hands like shovels and a bat by the crane rail. Doesn't like strangers on the apron.
AreaThe Docks
Combat
Level23
StyleBrawl — weak to Gunplay
Hit points47
Max hit4
Reach1 tile
Aggressiveyes, until you're level 46
Xp per kill≈31 to your style, 10 Grit
Cashnone
Worth a kill≈$5 in cash and drops
Wherethe container stacks' middle lane, at the docks; the quay by the apron, at the docks (4 of them)
Contractsnamed from Contracts 20 — 31 xp a kill on contract
Drops
ItemQtyRateStore pays
Scrap Scrap4–693%$0.50
Stone Beads Stone Beads185%—
Cargo Hook Cargo Hook17%—
Wax Wax15%—
A bigger raw handful13%—
A raw handful12%—
Steel-Toe Timbs Steel-Toe Timbs1<1%$80
Gun Duffle Gun Duffle1<1%—
Machete Machete1<1%$1
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
Lookout
A Lookout. The dealers' kid on the corner - whistles when a cruiser turns in, and throws what they hand him at anyone who gets close.
AreaThe Ghetto
Combat
Level4
StylePharmancy — weak to Brawl
Hit points13
Max hit1
Reach2 tiles
Aggressiveno
Xp per kill≈8 to your style, 3 Grit
Cashnone
Worth a kill≈$1 in cash and drops
Wherethe corner out front of the drug house (6 of them)
Contractsnamed from Contracts 1 — 8 xp a kill on contract
Drops
ItemQtyRateStore pays
Plastic Beads Plastic Beads185%—
Wax Wax15%—
Loose Pills Loose Pills15%$3
Fitted Cap Fitted Cap13%$5
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
A raw handful12%—
Uppers Uppers4–10<1%$3
The rare table1<1%—
Kilo Kilo1<1%$770
Marcus
Twenty years at Doc's fire. Sold the camp for a bunk in a tower.
AreaBosses & right-hand men
Combat
Level17
StyleGunplay — weak to Pharmancy
Hit points48
Max hit8.4
Reach4 tiles
Aggressiveyes, until you're level 34
Xp per kill≈31 to your style, 10 Grit
Cash$8–15 a kill
Worth a kill≈$13 in cash and drops
Where (quest spawn)
Drops
ItemQtyRateStore pays
Pistol Rounds Pistol Rounds3–890%$0.03
Scrap Scrap2–560%$0.50
Rifle Rounds Rifle Rounds3–850%$0.10
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Ricky
Doc's old apprentice. Cooks in the basement of the condemned building now.
AreaBosses & right-hand men
Combat
Level13
StylePharmancy — weak to Brawl
Hit points57
Max hit9
Reach2 tiles
Aggressiveyes, until you're level 26
Xp per kill≈37 to your style, 12 Grit
Cash$5–10 a kill
Worth a kill≈$14 in cash and drops
Where (quest spawn)
Drops
ItemQtyRateStore pays
Dust Dust1always$0.07
Chemicals Chemicals3–890%$0.52
Scrap Scrap2–560%$0.50
Cold Meds Cold Meds3–850%$0.88
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Court Runner
Took the rec center's court and calls it a business.
AreaThe Projects
Combat
Level10
StyleBrawl — weak to Gunplay
Hit points20
Max hit1.3
Reach1 tile
Aggressiveno
Xp per kill≈13 to your style, 4 Grit
Cash~$0.57 a kill
Worth a kill≈$2 in cash and drops
Wherethe projects half-court (4 of them)
Contractsnamed from Contracts 5 — 13 xp a kill on contract
Drops
ItemQtyRateStore pays
Glass Beads Glass Beads185%—
Scrap Scrap1–176%$0.50
Bloody Rag Bloody Rag117%—
Wax Wax15%—
A raw handful12%—
A bigger raw handful1<1%—
Timbs Timbs1<1%$18
Sledge Sledge1<1%$23
Box Cutter Box Cutter1<1%$3
Gun Duffle Gun Duffle1<1%—
The rare table1<1%—
Throwback Jersey Throwback Jersey1quest only$24
Port Security
Vest, sidearm, clipboard. Paid to watch the gate, not to start anything - but he'll finish it.
AreaThe Docks
Combat
Level26
StyleGunplay — weak to Pharmancy
Hit points38
Max hit2.3
Reach4 tiles
Aggressiveno
Xp per kill≈25 to your style, 8 Grit
Cash~$1 a kill
Worth a kill≈$5 in cash and drops
Wherethe terminal's gate booth, at the docks; the yard's south lane, inside the terminal fence (4 of them)
Contractsnamed from Contracts 23 — 25 xp a kill on contract
Drops
ItemQtyRateStore pays
Refined Components Refined Components1–2always$0.30
Spent Brass Spent Brass12–1797%$0.05
Steel Beads Steel Beads185%—
Wax Wax15%—
A bigger raw handful12%—
Spent Brass Spent Brass12%$0.05
A raw handful12%—
Kevlar Cargos Kevlar Cargos1<1%$100
Draco Draco1<1%$42
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
The rare table1<1%—
Set Shooter
The Set. Watches the tower lots with a pistol in his waistband and the King's name on his lips.
AreaThe Projects
Combat
Level14
StyleGunplay — weak to Pharmancy
Hit points26
Max hit1.3
Reach4 tiles
Aggressiveyes, until you're level 28
Xp per kill≈17 to your style, 6 Grit
Cash~$0.04 a kill
Worth a kill≈$2 in cash and drops
Wherethe tower annex; the east tower lots (6 of them)
Contractsnamed from Contracts 15 — 17 xp a kill on contract
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass6–1095%$0.05
Glass Beads Glass Beads185%—
Refined Components Refined Components1–161%$0.30
Gun Oil Gun Oil117%—
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Spent Brass Spent Brass12%$0.05
A raw handful12%—
A bigger raw handful11%—
Puffer Vest Puffer Vest1<1%$44
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
The rare table1<1%—
Smuggler
Works the bonded shed and the rail. Whatever comes off the train, he's the one who moves it - and he keeps a taste for the fight.
AreaThe Docks
Combat
Level29
StylePharmancy — weak to Brawl
Hit points64
Max hit2.3
Reach2 tiles
Aggressiveyes, until you're level 58
Xp per kill≈42 to your style, 14 Grit
Cashnone
Worth a kill≈$6 in cash and drops
Wherethe bonded shed's door, at the docks; the flatcars west of the train, at the docks (4 of them)
Contractsnamed from Contracts 26 — 42 xp a kill on contract
Drops
ItemQtyRateStore pays
Steel Beads Steel Beads185%—
Paste Paste1–127%$2
Wax Wax15%—
Frankincense Frankincense15%—
Red Salts Red Salts15%—
Embalming Fluid Embalming Fluid1–15%—
Uppers Uppers3–83%$3
A bigger raw handful13%—
A raw handful12%—
Ski Mask Ski Mask1<1%$96
Driving Gloves Driving Gloves1<1%$80
Scrap Duffle Scrap Duffle1<1%—
Kilo Kilo1<1%$770
The rare table1<1%—
Set Soldier
The Set's regulars. Sleep in the barracks, fight like they mean it.
AreaBosses & right-hand men
Combat
Level16
StyleBrawl — weak to Gunplay
Hit points25
Max hit2
Reach1 tile
Aggressiveyes, until you're level 32
Xp per kill≈16 to your style, 5 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe barracks (4 of them)
Contractsnamed from Contracts 18 — 16 xp a kill on contract
Drops
ItemQtyRateStore pays
Scrap Scrap2–495%$0.50
Bone Beads Bone Beads185%—
Wax Wax15%—
A raw handful13%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
A bigger raw handful1<1%—
Timbs Timbs1<1%$18
Dickies Dickies1<1%$16
Gun Duffle Gun Duffle1<1%—
Scrap Haul Scrap Haul1<1%—
The rare table1<1%—
Stank
Stank. The Den Fiends' right hand. You smell him before you see him, and when he's in trouble something worse comes up out of the dirt beside him.
AreaThe Woods & the Camp
Combat
Level13
StylePharmancy — weak to Brawl
Hit points29
Max hit3.4
Reach2 tiles
Aggressiveyes, until you're level 26
Xp per kill≈19 to your style, 6 Grit
Cash$3–6 a kill
Worth a kill≈$7 in cash and drops
Wherethe den in the north woods (1 of them)
Drops
ItemQtyRateStore pays
Glass Beads Glass Beads185%—
Embalming Fluid Embalming Fluid1–116%—
Wax Wax15%—
A raw handful13%—
Uppers Uppers4–102%$3
Jar of Sewer Rot Jar of Sewer Rot1<1%$225
Stoop Kid
Sits on a stoop that isn't his and dares you to say something.
AreaThe Projects
Combat
Level8
StyleBrawl — weak to Gunplay
Hit points19
Max hit1.4
Reach1 tile
Aggressiveyes, until you're level 16
Xp per kill≈12 to your style, 4 Grit
Cash~$0.13 a kill
Worth a kill≈$2 in cash and drops
Wherethe projects row houses (4 of them)
Contractsnamed from Contracts 5 — 12 xp a kill on contract
Drops
ItemQtyRateStore pays
Wood Beads Wood Beads185%—
Scrap Scrap1–158%$0.50
Wax Wax15%—
A raw handful14%—
Fresh Kicks Fresh Kicks13%$8
Baggy Jeans Baggy Jeans13%$6
Gun Duffle Gun Duffle1<1%—
The rare table1<1%—
SWAT Officer
Helmet, vest, rifle. Standing where he was told to stand. Doesn't start it. Will finish it.
AreaBosses & right-hand men
Combat
Level25
StyleGunplay — weak to Pharmancy
Hit points42
Max hit4.5
Reach4 tiles
Aggressiveno
Xp per kill≈27 to your style, 9 Grit
Cashnone
Worth a kill≈$3 in cash and drops
Wherethe police line at the south tower (4 of them)
Drops
ItemQtyRateStore pays
Spent Brass Spent Brass18–2699%$0.05
Steel Beads Steel Beads185%—
Narcan Kit Narcan Kit112%$10
Wax Wax15%—
Spent Brass Spent Brass12%$0.05
Biker Jacket Biker Jacket1<1%$104
Chem Duffle Chem Duffle1<1%—
Brass Crate Brass Crate1<1%—
Tone
Moved into Eric's back room with a duffel bag and never left. Thinks it's his now.
AreaBosses & right-hand men
Combat
Level6
StyleBrawl — weak to Gunplay
Hit points31
Max hit2.8
Reach1 tile
Aggressiveyes, until you're level 12
Xp per kill≈20 to your style, 7 Grit
Cash$2–5 a kill
Worth a kill≈$8 in cash and drops
Where (quest spawn)
Drops
ItemQtyRateStore pays
Downers Downers3–860%$0.25
Scrap Scrap1–360%$0.50
Loose Pills Loose Pills150%$3
Chemicals Chemicals3–840%$0.52
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
Court Boy
A Court Boy. Hangs at the court all night with the rest of them. All mouth, some hands.
AreaThe Ghetto
Combat
Level3
StyleBrawl — weak to Gunplay
Hit points12
Max hit1.8
Reach1 tile
Aggressiveno
Xp per kill≈8 to your style, 3 Grit
Cashnone
Worth a kill≈$1 in cash and drops
Wherethe basketball court (6 of them)
Contractsnamed from Contracts 1 — 8 xp a kill on contract
Drops
ItemQtyRateStore pays
Plastic Beads Plastic Beads185%—
Scrap Scrap1–117%$0.50
Wax Wax15%—
Throwback Jersey Throwback Jersey13%$24
A raw handful13%—
Brass Knuckles Brass Knuckles1<1%$1
Gun Duffle Gun Duffle1<1%—
The rare table1<1%—
Tower King
The man on top. Nobody's knocked him off it yet.
AreaBosses & right-hand men
Combat
Level20
StyleBrawl — weak to Gunplay
Hit points110
Max hit15
Reach1 tile
Aggressiveyes, until you're level 40
Xp per kill≈72 to your style, 24 Grit
Cash$15–30 a kill
Worth a kill≈$30 in cash and drops
Wherethe King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge (1 of them)
Drops
ItemQtyRateStore pays
Stone Beads Stone Beads185%—
Rifle Rounds Rifle Rounds3–868%$0.10
Scrap Scrap3–760%$0.50
Dust Dust1–238%$0.07
King's Chain King's Chain15%$120
King's Red Kit King's Red Kit15%—
Wax Wax15%—
Broken Silver Chain Broken Silver Chain13%—
Broken Silver Ring Broken Silver Ring13%—
King's Ring King's Ring12%—
Alley Wino
An Alley Wino. Lives by the barrel behind the houses, sleeps on a mattress under a tarp. Swings at anyone who comes down the alley, mostly to see if they'll swing back.
AreaBosses & right-hand men
Combat
Level2
StyleBrawl — weak to Gunplay
Hit points11
Max hit1.3
Reach1 tile
Aggressiveyes, until you're level 4
Xp per kill≈7 to your style, 2 Grit
Cash~$0.14 a kill
Worth a kill≈$1 in cash and drops
Wherethe west alley, behind the back yards near Loop C; the alley behind the north row, at the bend; the alley behind the south row (7 of them)
Contractsnamed from Contracts 1 — 7 xp a kill on contract
Drops
ItemQtyRateStore pays
Plastic Beads Plastic Beads185%—
Empty Bottle Empty Bottle125%—
Scrap Scrap1–115%$0.50
Wax Wax15%—
Loose Pills Loose Pills15%$3
Fitted Cap Fitted Cap13%$5
A raw handful12%—
Gun Duffle Gun Duffle1<1%—
The rare table1<1%—
Mobs
Level 1–10
NameLvlStyle / weak toHPWhere
Alley Wino2Brawl
weak to Gunplay
11the west alley, behind the back yards near Loop C
Court Boy3Brawl
weak to Gunplay
12the basketball court
Lookout4Pharmancy
weak to Brawl
13the corner out front of the drug house
Tone6Brawl
weak to Gunplay
31named — see the page
Stoop Kid8Brawl
weak to Gunplay
19the projects row houses
9 Block Banger9Gunplay
weak to Pharmancy
13the loop, north end
Trap Dealer9Pharmancy
weak to Brawl
17outside the drug house
Court Runner10Brawl
weak to Gunplay
20the projects half-court
Level 11–20
NameLvlStyle / weak toHPWhere
Deuce11Brawl
weak to Gunplay
24the projects half-court
Den Fiend12Pharmancy
weak to Brawl
24the den in the north woods
Lab Cook12Pharmancy
weak to Brawl
27the condemned building
Ricky13Pharmancy
weak to Brawl
57named — see the page
Stank13Pharmancy
weak to Brawl
29the den in the north woods
9 Block Enforcer14Gunplay
weak to Pharmancy
18the loop, by the boss's corner
Beat Cop14Gunplay
weak to Pharmancy
21the police line at the south tower
Set Shooter14Gunplay
weak to Pharmancy
26the tower annex
Ceez15Brawl
weak to Gunplay
30the boss's corner
Greenhouse Boy15Pharmancy
weak to Brawl
33the grow house
Set Soldier16Brawl
weak to Gunplay
25the barracks
Marcus17Gunplay
weak to Pharmancy
48named — see the page
Courtyard Guard18Gunplay
weak to Pharmancy
39the tower courtyard
Lieutenant Dre18Gunplay
weak to Pharmancy
46the tower courtyard
Tower King20Brawl
weak to Gunplay
110the King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge
Level 21–30
NameLvlStyle / weak toHPWhere
King's Guard21Brawl
weak to Gunplay
43the King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge
King's Guard21Gunplay
weak to Pharmancy
32the King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge
King's Guard21Pharmancy
weak to Brawl
43the King's floor - the stair door at the foot of the south tower (from the start of Towers), or his portal under the House of Refuge
King's Man21Brawl
weak to Gunplay
43the south tower
Big E22Brawl
weak to Gunplay
112named — see the page
Longshoreman23Brawl
weak to Gunplay
47the container stacks' middle lane, at the docks
Lot Lizard25Brawl
weak to Gunplay
48the semi lot behind the truck stop
Lot Lizard25Brawl
weak to Gunplay
25the semi lot behind the truck stop
SWAT Officer25Gunplay
weak to Pharmancy
42the police line at the south tower
Port Security26Gunplay
weak to Pharmancy
38the terminal's gate booth, at the docks
Smuggler29Pharmancy
weak to Brawl
64the bonded shed's door, at the docks
Level 31–40
NameLvlStyle / weak toHPWhere
The Chopper32Brawl
weak to Gunplay
110over the King's tower roof, in the finale
Big E34Brawl
weak to Gunplay
240named — see the page
Money makers
By skill, from the game's own numbers at the level each one opens. Fighting and boosting are ranked by dollars an hour - walking, banking and waiting on respawns make a real hour a little less. Making is ranked by what one make earns, since how many you make depends on your inputs.
BrawlGunplayPharmancyBoostingSynthesisFixingJeweler
Brawl
The crews Brawl beats, each fought at its own level, after supplies and healing.
MethodLvl$/hr
Smuggler
137 kills an hour · $5.88 a kill · supplies and healing $246 an hour
29$559
Den Fiend
182 kills an hour · $2.82 a kill · supplies and healing $46 an hour
12$467
Greenhouse Boy
151 kills an hour · $4.14 a kill · supplies and healing $169 an hour
15$456
King's Guard
about 111 kills an hour (a rough guess) · $3.38 a kill
21$377
Stank
48 kills an hour · $7.43 a kill · supplies and healing $37 an hour
13$320
Lab Cook
164 kills an hour · $2.30 a kill · supplies and healing $98 an hour
12$278
Trap Dealer
179 kills an hour · $1.45 a kill · supplies and healing $92 an hour
9$167
Lookout
198 kills an hour · $0.94 a kill · supplies and healing $30 an hour
4$157
Gunplay
The crews Gunplay beats, each fought at its own level, after supplies and healing.
MethodLvl$/hr
King's Man
about 175 kills an hour (a rough guess) · $3.98 a kill
21$695
King's Guard
about 169 kills an hour (a rough guess) · $3.38 a kill
21$571
Tower King
24 kills an hour · $30 a kill · supplies and healing $455 an hour
20$275
Deuce
48 kills an hour · $6.33 a kill · supplies and healing $197 an hour
11$107
Ceez
40 kills an hour · $7.69 a kill · supplies and healing $226 an hour
15$82
Court Boy
208 kills an hour · $1.47 a kill · supplies and healing $257 an hour
3$48
Stoop Kid
178 kills an hour · $1.62 a kill · supplies and healing $266 an hour
8$22
Alley Wino
222 kills an hour · $1.03 a kill · supplies and healing $209 an hour
2$19
Lot Lizard
246 kills an hour · $3.38 a kill · supplies and healing $914 an hour
25-$83
Lot Lizard
148 kills an hour · $5.33 a kill · supplies and healing $872 an hour
25-$84
Set Soldier
182 kills an hour · $2.84 a kill · supplies and healing $664 an hour
16-$148
Court Runner
193 kills an hour · $2.29 a kill · supplies and healing $658 an hour
10-$216
Longshoreman
142 kills an hour · $5.06 a kill · supplies and healing $1,044 an hour
23-$325
Pharmancy
The crews Pharmancy beats, each fought at its own level, after supplies and healing.
MethodLvl$/hr
Courtyard Guard
about 175 kills an hour (a rough guess) · $4.11 a kill
18$718
King's Guard
about 118 kills an hour (a rough guess) · $3.38 a kill
21$399
Lieutenant Dre
60 kills an hour · $13 a kill · supplies and healing $445 an hour
18$356
Port Security
162 kills an hour · $5.10 a kill · supplies and healing $633 an hour
26$193
9 Block Enforcer
297 kills an hour · $1.45 a kill · supplies and healing $449 an hour
14-$18
Set Shooter
227 kills an hour · $1.96 a kill · supplies and healing $511 an hour
14-$67
Beat Cop
230 kills an hour · $1.85 a kill · supplies and healing $499 an hour
14-$74
SWAT Officer
86 kills an hour · $3.10 a kill · supplies and healing $381 an hour
25-$114
9 Block Banger
207 kills an hour · $1.35 a kill · supplies and healing $507 an hour
9-$227
Boosting
Each car at its own level, stripped and sold to the store. Cars pay no cash.
MethodLvl$/hr
Rig
317 cars an hour on 6 spots · $1.98 a car, stripped and sold
25$629
Box Chevy
360 cars an hour on 6 spots · $1.73 a car, stripped and sold
20$622
Hearse
402 cars an hour on 4 spots · $1.42 a car, stripped and sold
15$572
Armored Van
131 cars an hour on 2 spots · $3.66 a car, stripped and sold
30$479
Work Pickup
465 cars an hour on 6 spots · $1.00 a car, stripped and sold
10$463
Sedan
520 cars an hour on 4 spots · $0.59 a car, stripped and sold
1$305
Junker
1020 cars an hour on 5 spots · $0.26 a car, stripped and sold
1$267
Beater
823 cars an hour on 4 spots · $0.28 a car, stripped and sold
5$233
Synthesis
Made at the drug lab and sold to the store. Ranked by what one make earns over its inputs.
MethodLvl$ a make
Perc Punch
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
30$25
Narcan Kit
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
20$20
Codeine Cut
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
10$6.48
Baggie of Shine
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
12$3.94
Loose Pills
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
4$1.97
Lean
inputs from the store · the bench makes up to 1,200 an hour
5$1.00
Fixing
Made at the press and the bench and sold to the store. Ranked by what one make earns over its inputs.
MethodLvl$ a make
Suppressor
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
12$135
Reinforced Vest
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
30$22
Hard Hat
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
10$11
Doc's Edge, Honed
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
12$7.20
Refined Components
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
8$0.50
Shotgun Shells
inputs from drops, cars or other makes · the bench makes up to 1,200 an hour
5$0.14
Jeweler
Made at the jeweler’s bench and sold to Ike. Ranked by what one make earns over its inputs.
MethodLvl$ a make
Silver Censer
inputs from drops, cars or other makes · the bench makes up to 10 an hour
1$21
Silver Bell
inputs from drops, cars or other makes · the bench makes up to 10 an hour
1$21
Ruby Censer
inputs from drops, cars or other makes · the bench makes up to 60 an hour
30$19
Ruby Bell
inputs from drops, cars or other makes · the bench makes up to 60 an hour
30$19
Emerald Censer
inputs from drops, cars or other makes · the bench makes up to 60 an hour
20$17
Emerald Bell
inputs from drops, cars or other makes · the bench makes up to 60 an hour
20$17
Sapphire Censer
inputs from drops, cars or other makes · the bench makes up to 60 an hour
10$15
Sapphire Bell
inputs from drops, cars or other makes · the bench makes up to 60 an hour
10$15
Silver Cross Chain
inputs from drops, cars or other makes · the bench makes up to 15 an hour
1$14
Silver Ring
inputs from drops, cars or other makes · the bench makes up to 30 an hour
1$7.00
Silver Bar (broken chains)
inputs from drops, cars or other makes · the bench makes up to 60 an hour
1$1.00
Silver Bar (broken rings)
inputs from drops, cars or other makes · the bench makes up to 60 an hour
1$1.00
Bad Medicine
Rook, the crown by the road · medium quest · 1 quest point · locked
Requirements
Quick guide
  1. Drop a Lookout on the corner out front of the purple house with your fists (watch the edge)
  2. Pick up his Dust (gone? the next Lookout you drop has more)
  3. Get the church's old censer and bell from the Preacher at the House of Refuge
  4. Hold the censer - tap it in your Pack (the Preacher has one if you haven't)
  5. Tap his Dust in the Chem tab (the pill)
  6. Drop a Lookout with Dust
  7. Get a .22 Pocket Pistol and a box of Pistol Rounds at the corner store (Rook's favor - no charge)
  8. Put on the .22 and load the rounds (tap each in your Pack)
  9. Drop a Court Boy with the .22
  10. Report back to Rook
Rewards
70 Pharmancy xp · 70 Gunplay xp · 50 Brawl xp · $28 · 30× Uppers · 1× Dust
Bedside Manner
Doc, the crown at the camp, over the trestle · medium quest · 3 quest points · locked
Requirements
Off the Books and Sharp Edge done, and Synthesis 12 · after Off the Books
Quick guide
  1. Drop the thin Lot Lizard at the far end of the semi lot and take her needle
  2. Show Doc the needle
  3. Cook 10 shots at Doc's burner behind the counter
  4. Sit down across from the man in the last booth
  5. Tell Doc
Rewards
390 Synthesis xp · 170 Grit xp · $62 · 2× Wake-Up Shot
Hand in
Big E
Rook, the crown by the road · medium quest · 5 quest points · locked
Requirements
Towers done · after The Moon Is a Cop
Quick guide
  1. Go to the grow house, down past the bottom of the block
  2. Drop Big E
  3. Tell Rook
Rewards
230 Brawl xp · 110 Grit xp · 80 Pharmancy xp · $46 · Eric's Lighter
Cold Chain
the Kid, the crown at the court · short quest · 2 quest points · locked
Requirements
Bedside Manner and The Moon Is a Cop done, and Boosting 12 · after Bedside Manner
Quick guide
  1. Pop 5 of the rigs on the semi lot (not the white reefer)
  2. Check the white Northline reefer's trailer, second from the west end
  3. Wake the driver in the reefer's cab - it takes a Wake-Up Shot
  4. Tell the Kid
Rewards
320 Boosting xp · $34
Colors
Eric, the crown at the house on the east edge of the block, off the side road · medium quest · 2 quest points · locked
Requirements
Quick guide
  1. Drop the Set Shooters at the annex
  2. Tell Eli it's over
  3. Tell Eric
Rewards
130 Brawl xp · 60 Grit xp · $28 · Eric's Duffle
Court Vision
Mo, the crown at the rec center, in the projects · short quest · 2 quest points · locked
Requirements
none
Quick guide
  1. Drop 4 Court Runners on the half-court
  2. Get the Throwback Jersey back (they carry it)
  3. Give the Baller his jersey (tap him)
Rewards
110 Brawl xp · 40 Grit xp · $16 · Mo's Duffle
Hand in
Crazy Blob
Rose, the crown by the cabin in the east woods — or wherever she went · short quest · 2 quest points · locked
Requirements
Pharmancy 12, Synthesis 10 · after New Block
Quick guide
  1. Find Crazy Blob by the camp fire barrels
  2. Calm Crazy Blob down (tap him)
  3. Drop the Den Fiends from the den
  4. Check on Crazy Blob at the cabin (tap him)
Rewards
110 Pharmancy xp · 60 Synthesis xp · $25 · 3× Rose's Tonic
Crew Change
Harbormaster, the crown upstairs in the port office, behind his desk - first door on the left, up the stairs at the back · long quest · 4 quest points · locked
Requirements
after On Ice
Quick guide
  1. Read berth one's file in the cabinets downstairs
  2. Listen on the radio at the window sill
  3. Drop 4 Longshoremen - they hold her lines on the quay
  4. Drop 4 Port Security - the gate booth and the apron
  5. Drop 4 Smugglers - the bonded shed door and the flatcars
  6. Stand on the quay under her bridge and look up
  7. Back up the stairs to the Harbormaster
Rewards
380 Brawl xp · 380 Gunplay xp · 380 Pharmancy xp · $102
Cut Her Down
Sal, the crown out front of the flop on the east side, past the side road · short quest · 2 quest points · locked
Requirements
Last Stop and Home Sweet Dump done, and Fixing 10 · after Last Stop
Quick guide
  1. Talk to the Yard Boss
  2. Cut 10 plates off the hull at the torch under the gantry
  3. Back to the Yard Boss
  4. Strip the box truck at the back of the pile (tap it)
  5. Tell Sal
Rewards
250 Fixing xp · $34
Dead Weight
Doc, the crown at the camp, over the trestle · short quest · 1 quest point · locked
Requirements
Pharmancy 5
Quick guide
  1. Take the vials from Doc
  2. Cut a vial into Wet at the drug lab (Journal › Book)
  3. Hold the bell in your off hand - tap it in your Pack (the Preacher at the House of Refuge has one if you haven't)
  4. Raise the Wino out on the street - tap RAISE at the top of the side buttons
  5. Drop 2 Lookouts on the corner out front of the purple house with the Wino beside you (throw Dust - he throws it too)
  6. Report back to Doc
Rewards
130 Pharmancy xp · $18 · 2× Embalming Fluid
Fat Ass Won't Move
Rose, the crown by the cabin in the east woods — or wherever she went · medium quest · 3 quest points · locked
Requirements
Pharmancy 8 · after Teddy's Nose
Quick guide
  1. Drop Lab Cooks at the condemned building for Rose's notes
  2. Get Fat Ass up (tap him)
Rewards
500 Pharmancy xp · 240 Synthesis xp · $92 · Rose's Duffle
First Night
Rook, the crown by the road · short quest · 1 quest point · locked
Requirements
none
Quick guide
  1. Find the basketball court — south down the main road
  2. Drop a Court Boy with your fists
  3. Pick up his Brass Knuckles and put them on (tap them in your Pack)
  4. Report back to Rook
Rewards
70 Brawl xp · 40 Grit xp · $16
Fixer Upper
Sal, the crown out front of the flop on the east side, past the side road · short quest · 2 quest points · locked
Requirements
Quick guide
  1. Build the dumpster on the pad out front (free — tap the pad)
  2. Tell Sal
Rewards
110 Fixing xp · $16
Home Sweet Dump
Sal, the crown out front of the flop on the east side, past the side road · medium quest · 2 quest points · locked
Requirements
Quick guide
  1. Build the mattress inside (tap the glow)
  2. Build the crate inside
  3. Tell Sal
Rewards
190 Fixing xp · $28 · Wire
House Call
Doc, the crown at the camp, over the trestle · medium quest · 1 quest point · locked
Requirements
Synthesis 6 · after Run the Loop
Quick guide
  1. Make 2 Lean at the drug lab in the kitchen of the drug house (Journal › Book has the recipe)
  2. Bring Doc 2 Lean and 4 Chemicals (Chemicals cook in the kitchen of the drug house)
  3. Hand it over to Doc
Rewards
160 Synthesis xp · 80 Pharmancy xp · $28 · recipe: Hollow Points
Hand in
2× Lean, 4× Chemicals
Junk Science
Rook, the crown by the road · short quest · 1 quest point · locked
Requirements
none
Quick guide
  1. Buy Cough Syrup and Downers at the corner store
  2. Make Purple Drank at the drug lab in the kitchen of the drug house (in the back door)
  3. Take a Purple Drank when you're hurt (tap it in your Pack)
  4. Report back to Rook
Rewards
110 Synthesis xp · $16 · 20× Purple Drank · 20× Cough Syrup · 20× Downers
Last Stop
Rook, the crown by the road · short quest · 2 quest points · locked
Requirements
after Big E
Quick guide
  1. Walk down the port road to the truck stop
  2. Ask at the counter in the Last Stop
  3. Ask Peaches on the semi lot
  4. Bring Peaches a Purple Drank from the diner
  5. Ask Bones at the far end of the lot
  6. Tell Rook
Rewards
250 Grit xp · $34
The Moon Is a Cop
the Kid, the crown at the court · long quest · 4 quest points · locked
Requirements
Towers done, Boosting 5 · after Colors
Quick guide
  1. Ask Ms. Gladys about Kev
  2. Ask Old Head what Kev was watching
  3. Find Detective Hale at the police line in the projects
  4. Ask Rook how you get a man out of a locked cruiser
  5. Drop the two cops on the impound lot behind the precinct — the fence stops a fist and a throw, not a round
  6. Open the gate with Hale's key and pick up Kev's notebook
  7. Pop the cruiser Kev's locked in
  8. Talk to Kev
  9. Two more cops are coming up the north street. Hold them while Kev makes the trestle
  10. See Doc at the camp
  11. Talk to Kev on Doc's crate
  12. Bring Kev's notebook to the Kid at the court
Rewards
210 Gunplay xp · 110 Grit xp · 60 Boosting xp · $47 · Kev's Scanner
Hand in
Names on a List
Rook, the crown by the road · long quest · 1 quest point · locked
Requirements
Quick guide
  1. Take a contract from Big Reg (the loop, by the court gate)
  2. Clear three of Reg's contracts
  3. Report back to Rook
Rewards
120 Contracts xp · 120 Brawl xp · 80 Grit xp · $47 · 5× Purple Drank
New Block
Mo, the crown at the rec center, in the projects · short quest · 1 quest point · locked
Requirements
Quick guide
  1. Drop 3 Stoop Kids at the row houses
  2. Tell Otis his stoop is his again (tap him, west end of the row)
Rewards
70 Brawl xp · 40 Grit xp · $16 · the Whip ride to projects
Nobody Dies Twice
Rook, the crown by the road · long quest · 6 quest points · locked
Requirements
Every chain done - Rook's, Sal's, Doc's, Mo's and Rose's · after Crew Change
Quick guide
  1. See Doc about a way in
  2. Put the uniform on (it takes your armor off)
  3. Walk into the staging at the King's tower and talk your way through
  4. Sal: the elevator, the lock, the lights
  5. Mo: the chopper's timing
  6. Rose: something for the burns
  7. Take the elevator to the roof - the service door on the tower's north face
  8. Uniform off, gear back on - the chopper waits until you tap it
  9. Beat the chopper off the roof
  10. Drop Big E
  11. Take the transponder off the roof
  12. Bring it to Rook
Rewards
1200 Grit xp · 600 Brawl xp · 600 Gunplay xp · 600 Pharmancy xp · $500
Hand in
Off the Books
Union Rep, the Local 9 door on the port office forecourt, at the docks · medium quest · 3 quest points · locked
Requirements
Cut Her Down done, and the Local 9 Card in your pack · after Cut Her Down
Quick guide
  1. Drop 6 of Dunphy's night crew - the longshoremen on the quay
  2. Back to the Union Rep
  3. Find Dunphy in the gap between Bay B and Bay C
  4. Tell the Union Rep
Rewards
350 Brawl xp · 180 Grit xp · $62
Hand in
On Ice
Fishmonger, the crown at the Pier 9 fish market, on the beach at the docks · medium quest · 3 quest points · locked
Requirements
after Roll Call
Quick guide
  1. Drop 6 Smugglers - the bonded shed door and the flatcars
  2. Crack a crate on the ice at the market tables
  3. Bring it to the Fishmonger
Rewards
460 Pharmancy xp · 240 Grit xp · $62
Hand in
1× Paste
The Other Cheek
the Preacher, the pulpit in the House of Refuge, the church in the projects · short quest · 2 quest points · locked
Requirements
Grit 20 · after Towers
Quick guide
  1. Drop 3 SWAT Officers at the police tape round the King's tower
  2. Back to the Preacher in the House of Refuge
Rewards
320 Grit xp · $34 · Payback Chain
Piece of Junk
Sal, the crown out front of the flop on the east side, past the side road · long quest · 2 quest points · locked
Requirements
Quick guide
  1. Buy the flop — tap the door with $1,499
  2. Tell Sal
Rewards
320 Fixing xp · $47
Roll Call
Mo, the crown at the rec center, in the projects · short quest · 2 quest points · locked
Requirements
Under Seal and Towers done · after Under Seal
Quick guide
  1. Drop the 6 on Mo's list - the longshoremen on the quay
  2. Back to Mo at the Local 9 door
Rewards
350 Contracts xp · $34
Rook's Rings
Rook, the crown by the road · short quest · 1 quest point · locked
Requirements
Quick guide
  1. Bring Rook 6 Scrap and 1 Chemicals
  2. Hand them to Rook
Rewards
90 Brawl xp · 40 Grit xp · $16 · Rook's Father's Rings
Hand in
6× Scrap, 1× Chemicals
Run the Loop
Rook, the crown by the road · short quest · 2 quest points · locked
Requirements
Quick guide
  1. Drop 2 of 9 Block's bangers
  2. Drop 9 Block's Enforcer at the bottom of loop C
  3. Drop Ceez and take his Engine
  4. Go through Ceez's bag at the bottom of loop C
  5. Put the Engine in the Whip
  6. Report back to Rook
Rewards
60 Brawl xp · 20 Boosting xp · 30 Grit xp · $16 · Duffle Bag
A Guy Named Sal
Rook, the crown by the road · short quest · 1 quest point · locked
Requirements
none
Quick guide
  1. Go see Sal, out front of the flop on the east side
Rewards
110 Fixing xp · $16
Sharp Edge
Doc, the crown at the camp, over the trestle · short quest · 1 quest point · locked
Requirements
after The Den
Quick guide
  1. Bring Doc 4 Scrap and 2 Chemicals
  2. Hand them to Doc
Rewards
150 Fixing xp · $16 · Doc's Whetstone
Hand in
4× Scrap, 2× Chemicals
Squatter
Eric, the crown at the house on the east edge of the block, off the side road · short quest · 1 quest point · locked
Requirements
Quick guide
  1. Put Tone out of Eric's back yard
  2. Tell Eric
Rewards
70 Brawl xp · 40 Grit xp · $16
Teddy's Nose
Rose, the crown by the cabin in the east woods — or wherever she went · medium quest · 2 quest points · locked
Requirements
Quick guide
  1. Drop Den Fiends at the den until one has Teddy's Ball
  2. Give Teddy his ball
  3. Buy 4 Cold Meds and 2 Cough Syrup at the corner store for Rose's tonic
  4. Bring them to Rose
Rewards
200 Pharmancy xp · 120 Synthesis xp · $46 · Rose's Tonic
Hand in
The Den
Doc, the crown at the camp, over the trestle · short quest · 2 quest points · locked
Requirements
Pharmancy 8
Quick guide
  1. Drop 3 Den Fiends at the den with Pharmancy
  2. Bring Doc 3 Chemicals (cook them in the kitchen of the drug house)
  3. Report back to Doc
Rewards
110 Pharmancy xp · 40 Grit xp · $16 · Duffle Bag · recipe: Overdrive · recipe: Poison Rounds
Hand in
The Lab
Mo, the crown at the rec center, in the projects · long quest · 3 quest points · locked
Requirements
Synthesis 8
Quick guide
  1. Ask Doc at the camp who is cooking in the condemned building
  2. Drop 4 Lab Cooks at the condemned building
  3. Drop Ricky at the condemned building
  4. Go through Ricky's cook kit at the condemned building
  5. Bring Mo 3 Dust (Journal › Book)
  6. Report back to Mo
Rewards
580 Pharmancy xp · 300 Synthesis xp · $94
Hand in
3× Dust
Towers
Mo, the crown at the rec center, in the projects · long quest · 4 quest points · locked
Requirements
none
Quick guide
  1. Ask Slim at the camp about the towers
  2. Drop 5 Set Shooters at the tower lots
  3. Drop Lieutenant Dre in the courtyard
  4. Marcus has gone to the King. Drop him at the south tower
  5. Drop the Tower King on his floor - the south tower's stair door
  6. Bring Mo the King's Chain
  7. Report back to Mo
Rewards
300 Brawl xp · 150 Grit xp · 70 Gunplay xp · $75 · recipe: Plate Insert
Hand in
Under Seal
Customs Officer, the crown on the port office forecourt, at the docks · medium quest · 3 quest points · locked
Requirements
Cold Chain done, and the Bonded Tag and the Gate Pass in your pack · after Cold Chain
Quick guide
  1. Drop 6 port security - the gate booth and the yard's south lane
  2. Meet the Customs Officer at the bonded shed door, across the road from the gate
  3. Tell the Customs Officer on the forecourt
Rewards
400 Gunplay xp · 210 Grit xp · $62
Hand in
Wheels
Rook, the crown by the road · short quest · 1 quest point · locked
Requirements
Quick guide
  1. Boost the Junkers on the north street (they come back)
  2. Boost the Sedan on the main road
  3. Report back to Rook
Rewards
110 Boosting xp · $16 · Rook's Duffle
Where's Eli
Eric, the crown at the house on the east edge of the block, off the side road · medium quest · 2 quest points · locked
Requirements
after New Block
Quick guide
  1. Ask the Baller on the half-court about Eli
  2. Ask Auntie at the towers
  3. Clear the Court Runners between you and the annex
  4. Find Eli at the annex
  5. Tell Eric
Rewards
130 Brawl xp · 60 Grit xp · $28 · Eric's Duffle
Quests
QuestGiverLengthNeedsQP
First NightRookshort—1
A Guy Named SalRookshort—1
Fixer UpperSalshortafter A Guy Named Sal2
WheelsRookshortafter First Night1
Junk ScienceRookshort—1
Bad MedicineRookmediumafter Junk Science1
Names on a ListRooklongafter Bad Medicine1
Run the LoopRookshortafter Fixer Upper2
Piece of JunkSallongafter Fixer Upper2
Home Sweet DumpSalmediumafter Piece of Junk2
House CallDocmediumSynthesis 61
Dead WeightDocshortPharmancy 51
The DenDocshortPharmancy 82
New BlockMoshortafter Run the Loop1
Court VisionMoshort—2
The LabMolongSynthesis 83
TowersMolong—4
Sharp EdgeDocshortafter The Den1
Rook's RingsRookshortafter Run the Loop1
SquatterEricshortafter First Night1
Where's EliEricmediumafter New Block2
ColorsEricmediumafter Where's Eli2
The Moon Is a Copthe KidlongTowers done, Boosting 54
Big ERookmediumTowers done5
Last StopRookshortafter Big E2
Cut Her DownSalshortLast Stop and Home Sweet Dump done, and Fixing 102
Off the BooksUnion RepmediumCut Her Down done, and the Local 9 Card in your pack3
Bedside MannerDocmediumOff the Books and Sharp Edge done, and Synthesis 123
Cold Chainthe KidshortBedside Manner and The Moon Is a Cop done, and Boosting 122
Under SealCustoms OfficermediumCold Chain done, and the Bonded Tag and the Gate Pass in your pack3
Roll CallMoshortUnder Seal and Towers done2
On IceFishmongermediumafter Roll Call3
Crew ChangeHarbormasterlongafter On Ice4
Crazy BlobRoseshortPharmancy 12, Synthesis 102
Teddy's NoseRosemediumafter Crazy Blob2
Fat Ass Won't MoveRosemediumPharmancy 83
Nobody Dies TwiceRooklongEvery chain done - Rook's, Sal's, Doc's, Mo's and Rose's6
The Other Cheekthe PreachershortGrit 202
Bottle CandleBottle Candle
Wax poured into an Alley Wino's empty bottle. On the altar: healing +5% for 20 minutes (Faith 3).
Info
CategoryBuffs
SkillSynthesis
Synthesis level3
Made atthe drug lab, in the kitchen of the drug house
Xp1.9
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Empty Bottle 1× Empty BottleAlley Wino
Makes
ChemicalsChemicals
Cooked down at the drug lab in the kitchen of the drug house.
Info
CategoryChem
SkillSynthesis
Synthesis level2
Made atthe drug lab, in the kitchen of the drug house
Xp1.8
Profit per make$-15 at store prices
Needs
Uppers 2× UppersSmuggler, Stank
Downers 1× DownersTone
Makes
Codeine CutCodeine Cut
Heals 27.
Info
CategoryHealing
SkillSynthesis
Synthesis level10
Made atthe drug lab, in the kitchen of the drug house
Xp2.65
Profit per make+$5 at store prices
Needs
Cold Meds 2× Cold MedsRicky
Cough Syrup 1× Cough SyrupCorner Store / Bodega
Chemicals 1× ChemicalsRicky, Tone
Downers 1× DownersTone
Makes
CrowbarCrowbar
A pry bar out of a work pickup's tool box. Hold it in your hand and every car you jimmy pops 5% easier. No good in a fight.
Info
CategoryParts
SkillFixing
Fixing level15
Made atthe workbench, in the kitchen of the drug house
Xp3.3
Profit per make$-44 at store prices
Needs
Tool Box 1× Tool BoxBoosting a Work Pickup
Scrap 12× ScrapBig E, Set Soldier
Makes
Small EmeraldSmall Emerald
Cut the rough emerald. A minute on the wheel.
Info
CategoryJeweler
SkillSynthesis
Synthesis level18
Made atthe jeweler's bench, in the back room of the pawn shop
Xp76.6
Profit per make+$6 at store prices
Needs
Small Rough Emerald 1× Small Rough EmeraldSynthesis
Makes
Small RubySmall Ruby
Cut the rough ruby. A minute on the wheel.
Info
CategoryJeweler
SkillSynthesis
Synthesis level28
Made atthe jeweler's bench, in the back room of the pawn shop
Xp121.3
Profit per make+$8 at store prices
Needs
Small Rough Ruby 1× Small Rough RubySynthesis
Makes
Small SapphireSmall Sapphire
Cut the rough sapphire at the bench. A minute on the wheel and it catches the light.
Info
CategoryJeweler
SkillSynthesis
Synthesis level8
Made atthe jeweler's bench, in the back room of the pawn shop
Xp48.4
Profit per make+$4 at store prices
Needs
Small Rough Sapphire 1× Small Rough SapphireSynthesis
Makes
Purple DrankPurple Drank
Heals 18. Cheap and sweet.
Info
CategoryHealing
SkillSynthesis
Synthesis level1
Made atthe drug lab, in the kitchen of the drug house
Xp1.8
Profit per make+$0 at store prices
Needs
Cough Syrup 1× Cough SyrupCorner Store / Bodega
Downers 1× DownersTone
Makes
DustDust
One Upper, ground fine. 35 Dust - each lasts 1 to 10 throws, by your censer.
Info
CategoryChem
SkillSynthesis
Synthesis level1
Made atthe drug lab, in the kitchen of the drug house
Xp1.8
Profit per make+$0 at store prices
Needs
Uppers 1× UppersSmuggler, Stank
Makes
35× Dust
Frankincense CandleFrankincense Candle
Wax and Frankincense off a Smuggler. On the altar: combat xp +5% for 10 minutes - Brawl, Gunplay, Pharmancy and Grit (Faith 28).
Info
CategoryBuffs
SkillSynthesis
Synthesis level28
Made atthe drug lab, in the kitchen of the drug house
Xp6.1
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Frankincense 1× FrankincenseSmuggler
Makes
Gun Oil CandleGun Oil Candle
Wax and a can of Gun Oil off a Set Shooter. On the altar: Gunplay hits +2.5% for 15 minutes (Faith 18).
Info
CategoryBuffs
SkillSynthesis
Synthesis level18
Made atthe drug lab, in the kitchen of the drug house
Xp3.8
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Gun Oil 1× Gun OilSet Shooter
Makes
Hard HatHard Hat
A site shell, re-strapped. Head armor 2 — Grit 10 to wear it.
Info
CategoryParts
SkillFixing
Fixing level10
Made atthe workbench, in the kitchen of the drug house
Xp2.6
Profit per make+$17 at store prices
Needs
Scrap 10× ScrapBig E, Set Soldier
Wire 2× WireRook's Duffle
Makes
Hollow PointsHollow Points
Pistol rounds that open up inside. +1 on every shot.
Info
CategoryAmmo
SkillFixing
Fixing level15
Unlocked byHouse Call
Made atthe bullet press, in the kitchen of the drug house
Xp3.3
Profit per make+$4 at store prices
Needs
Pistol Rounds 40× Pistol RoundsMarcus
Chemicals 1× ChemicalsRicky, Tone
Makes
Doc's Edge, HonedDoc's Edge, Honed
Doc's Edge, re-ground. Bleeds them worse and holds its edge.
Info
CategoryUpgrades
SkillFixing
Fixing level12
Made atthe workbench, in the kitchen of the drug house
Xp2.9
Profit per make+$83 at store prices
Needs
Doc's Edge 1× Doc's EdgeDoc's Whetstone
Refined Components 1× Refined ComponentsPort Security, Set Shooter
Scrap 3× ScrapBig E, Set Soldier
Makes
Hook CandleHook Candle
Wax and a Cargo Hook off a Longshoreman. On the altar: skilling xp +5% for 10 minutes - Synthesis, Boosting, Fixing, Jeweler and Contracts (Faith 23).
Info
CategoryBuffs
SkillSynthesis
Synthesis level23
Made atthe drug lab, in the kitchen of the drug house
Xp4.8
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Cargo Hook 1× Cargo HookLongshoreman
Makes
UppersKilo, cut
Cut a Kilo down into 70 Uppers and 70 Downers.
Info
CategoryChem
SkillSynthesis
Synthesis level1
Made atthe drug lab, in the kitchen of the drug house
Xp1.8
Profit per make+$0 at store prices
Needs
Kilo 1× KiloSmuggler, Greenhouse Boy
Makes
70× Uppers
70× Downers
LeanLean
Heals 20.
Info
CategoryHealing
SkillSynthesis
Synthesis level5
Made atthe drug lab, in the kitchen of the drug house
Xp2.11
Profit per make+$0 at store prices
Needs
Cough Syrup 1× Cough SyrupCorner Store / Bodega
Downers 1× DownersTone
Uppers 2× UppersSmuggler, Stank
Makes
5× Lean
Silver BarSilver Bar (melt chains back)
Two cross chains back into one bar - any stones are lost.
Info
CategorySmelter
SkillSynthesis
Synthesis level1
Made atthe smelter, in the back room of the pawn shop
Xp35
Profit per make$-105 at store prices
Needs
Silver Cross Chain 2× Silver Cross ChainSynthesis
Makes
Silver BarSilver Bar (melt rings back)
Four rings back into one bar - any stones are lost.
Info
CategorySmelter
SkillSynthesis
Synthesis level1
Made atthe smelter, in the back room of the pawn shop
Xp35
Profit per make$-105 at store prices
Needs
Silver Ring 4× Silver RingSynthesis
Makes
Narcan KitNarcan Kit
Heals 43 and clears a comedown.
Info
CategoryHealing
SkillSynthesis
Synthesis level20
Made atthe drug lab, in the kitchen of the drug house
Xp4.2
Profit per make+$16 at store prices
Needs
Cold Meds 2× Cold MedsRicky
Chemicals 3× ChemicalsRicky, Tone
Downers 1× DownersTone
Makes
OverdriveOverdrive
Hits land faster for 20 s. Then the comedown.
Info
CategoryBuffs
SkillSynthesis
Synthesis level26
Unlocked byThe Den
Made atthe drug lab, in the kitchen of the drug house
Xp5.5
Profit per make+$4 at store prices
Needs
Dust 1× DustRicky, Big E
Cold Meds 1× Cold MedsRicky
Makes
ScrapSalvaged Parts
Sells on the spot.
Info
CategoryFlip
SkillFixing
Fixing level1
Made atthe workbench, in the kitchen of the drug house
Xp1.8
Profit per make$-5 at store prices
Needs
Scrap 3× ScrapBig E, Set Soldier
Makes
$1–2
Perc PunchPerc Punch
Heals 58.
Info
CategoryHealing
SkillSynthesis
Synthesis level30
Made atthe drug lab, in the kitchen of the drug house
Xp6.65
Profit per make+$19 at store prices
Needs
Cold Meds 7× Cold MedsRicky
Chemicals 4× ChemicalsRicky, Tone
Makes
Loose PillsLoose Pills
+2 Brawl for 45 s.
Info
CategoryBuffs
SkillSynthesis
Synthesis level4
Made atthe drug lab, in the kitchen of the drug house
Xp2
Profit per make$-1 at store prices
Needs
Chemicals 2× ChemicalsRicky, Tone
Makes
Pistol RoundsPistol Rounds
40 9mm - a case each and 1 scrap.
Info
CategoryAmmo
SkillFixing
Fixing level1
Made atthe bullet press, in the kitchen of the drug house
Xp1.8
Profit per make+$0 at store prices
Needs
Spent Brass 40× Spent Brass9 Block Enforcer, Beat Cop
Scrap 1× ScrapBig E, Set Soldier
Makes
Plated VestPlate Insert
A vest that stops something. Armor 9.
Info
CategoryUpgrades
SkillFixing
Fixing level20
Unlocked byTowers
Made atthe workbench, in the kitchen of the drug house
Xp4.2
Profit per make+$132 at store prices
Needs
Puffer Vest 1× Puffer VestSet Shooter
Scrap 8× ScrapBig E, Set Soldier
Chemicals 1× ChemicalsRicky, Tone
Makes
Poison RoundsPoison Rounds
Coated. Bleeds them after the hit.
Info
CategoryAmmo
SkillFixing
Fixing level20
Unlocked byThe Den
Made atthe bullet press, in the kitchen of the drug house
Xp4.2
Profit per make+$5 at store prices
Needs
Pistol Rounds 10× Pistol RoundsMarcus
Dust 5× DustRicky, Big E
Makes
ScrapPrecision Rig Kit
Sells on the spot.
Info
CategoryFlip
SkillFixing
Fixing level16
Made atthe workbench, in the kitchen of the drug house
Xp3.5
Profit per make$-15 at store prices
Needs
Scrap 10× ScrapBig E, Set Soldier
Makes
$4–6
Rag CandleRag Candle
Wax and a Bloody Rag off a Court Runner. On the altar: Brawl hits +2.5% for 15 minutes (Faith 8).
Info
CategoryBuffs
SkillSynthesis
Synthesis level8
Made atthe drug lab, in the kitchen of the drug house
Xp2.4
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Bloody Rag 1× Bloody RagCourt Runner
Makes
ScrapRefined Components
Sells on the spot.
Info
CategoryFlip
SkillFixing
Fixing level8
Made atthe workbench, in the kitchen of the drug house
Xp2.4
Profit per make$-9 at store prices
Needs
Scrap 6× ScrapBig E, Set Soldier
Makes
$3–4
Reinforced VestReinforced Vest
The Plated Vest with a second plate behind the first. Armor 10, Grit 30.
Info
CategoryUpgrades
SkillFixing
Fixing level30
Made atthe workbench, in the kitchen of the drug house
Xp6.65
Profit per make$-11 at store prices
Needs
Plated Vest 1× Plated VestFixing
Armor Plate 2× Armor PlateBoosting an Armored Van
Refined Components 1× Refined ComponentsPort Security, Set Shooter
Makes
Rifle RoundsRifle Rounds
38 long rounds - a case each, 4 scrap and one part off a sports car.
Info
CategoryAmmo
SkillFixing
Fixing level10
Made atthe bullet press, in the kitchen of the drug house
Xp2.6
Profit per make+$5 at store prices
Needs
Spent Brass 38× Spent Brass9 Block Enforcer, Beat Cop
Scrap 4× ScrapBig E, Set Soldier
Refined Components 1× Refined ComponentsPort Security, Set Shooter
Makes
Rose's SalveRose's Salve
Rose's burn cream, two a pot. Rub it on and a burn stops for a minute and a half. Cold meds and chemicals.
Info
CategoryRose
SkillSynthesis
Synthesis level15
Made atthe drug lab, in the kitchen of the drug house
Xp3.3
Profit per make+$54 at store prices
Needs
Cold Meds 1× Cold MedsRicky
Chemicals 1× ChemicalsRicky, Tone
Makes
Rose's TonicRose's Tonic
Rose's blend. Heals 6, and for a minute after, your chem throws hit a point harder. One every 5 minutes.
Info
CategoryRose
SkillSynthesis
Synthesis level12
Unlocked byTeddy's Nose
Made atthe drug lab, in the kitchen of the drug house
Xp2.9
Profit per make+$20 at store prices
Needs
Cold Meds 2× Cold MedsRicky
Cough Syrup 1× Cough SyrupCorner Store / Bodega
Makes
Small Rough EmeraldSmall Rough Emerald
Five Green Salts and a Chemicals. A minute in the drum and a small emerald comes out rough.
Info
CategoryStones
SkillSynthesis
Synthesis level18
Made atthe plasma machine, in the kitchen of the drug house
Xp76.6
Profit per make+$6 at store prices
Needs
Green Salts 5× Green SaltsGreenhouse Boy
Chemicals 1× ChemicalsRicky, Tone
Makes
Small Rough RubySmall Rough Ruby
Five Red Salts and a Chemicals. A minute in the drum and a small ruby comes out rough.
Info
CategoryStones
SkillSynthesis
Synthesis level28
Made atthe plasma machine, in the kitchen of the drug house
Xp121.3
Profit per make+$8 at store prices
Needs
Red Salts 5× Red SaltsSmuggler
Chemicals 1× ChemicalsRicky, Tone
Makes
Small Rough SapphireSmall Rough Sapphire
Five Blue Salts and a Chemicals into the drum. A minute under the violet light and a small sapphire comes out rough.
Info
CategoryStones
SkillSynthesis
Synthesis level8
Made atthe plasma machine, in the kitchen of the drug house
Xp48.4
Profit per make+$4 at store prices
Needs
Blue Salts 5× Blue SaltsLab Cook, Den Fiend
Chemicals 1× ChemicalsRicky, Tone
Makes
Emerald BellEmerald Bell
Set a cut emerald in the front of a silver bell. Pharmancy 20 to ring it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level20
Made atthe jeweler's bench, in the back room of the pawn shop
Xp84
Profit per make+$8 at store prices
Needs
Silver Bell 1× Silver BellSynthesis
Small Emerald 1× Small EmeraldSynthesis
Makes
Emerald CenserEmerald Censer
Set a cut emerald in the lid of a silver censer. Pharmancy 20 to hold it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level20
Made atthe jeweler's bench, in the back room of the pawn shop
Xp84
Profit per make+$8 at store prices
Needs
Silver Censer 1× Silver CenserSynthesis
Small Emerald 1× Small EmeraldSynthesis
Makes
Emerald Cross ChainEmerald Cross Chain
Set a cut emerald at the heart of a plain silver cross chain - Hustle, a 5% chance a car strips double.
Info
CategoryJeweler
SkillSynthesis
Synthesis level19
Made atthe jeweler's bench, in the back room of the pawn shop
Xp80.2
Profit per make$-100 at store prices
Needs
Silver Cross Chain 1× Silver Cross ChainSynthesis
Small Emerald 1× Small EmeraldSynthesis
Makes
Emerald RingEmerald Ring
Set a cut emerald in a plain silver ring - Leech, 3% of what you deal comes back. Level 20 in any fighting style to wear it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level20
Made atthe jeweler's bench, in the back room of the pawn shop
Xp84
Profit per make$-68 at store prices
Needs
Silver Ring 1× Silver RingSynthesis
Small Emerald 1× Small EmeraldSynthesis
Makes
Ruby BellRuby Bell
Set a cut ruby in the front of a silver bell. Pharmancy 30 to ring it - the top of the silver.
Info
CategoryJeweler
SkillSynthesis
Synthesis level30
Made atthe jeweler's bench, in the back room of the pawn shop
Xp133
Profit per make+$8 at store prices
Needs
Silver Bell 1× Silver BellSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Ruby CenserRuby Censer
Set a cut ruby in the lid of a silver censer. Pharmancy 30 to hold it - the top of the silver.
Info
CategoryJeweler
SkillSynthesis
Synthesis level30
Made atthe jeweler's bench, in the back room of the pawn shop
Xp133
Profit per make+$8 at store prices
Needs
Silver Censer 1× Silver CenserSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Ruby Cross ChainRuby Cross Chain
Set a cut ruby at the heart of a plain silver cross chain - Getaway, pulled out to the church instead of going down.
Info
CategoryJeweler
SkillSynthesis
Synthesis level29
Made atthe jeweler's bench, in the back room of the pawn shop
Xp127
Profit per make$-104 at store prices
Needs
Silver Cross Chain 1× Silver Cross ChainSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Ruby Knuckle RingRuby Knuckle Ring
Work a plain silver ring up into a heavy knuckle ring and set a ruby deep in it. +0.8 Brawl max hit - Brawl 30 to wear it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level30
Made atthe jeweler's bench, in the back room of the pawn shop
Xp133
Profit per make$-72 at store prices
Needs
Silver Ring 1× Silver RingSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Ruby Poison RingRuby Poison Ring
Build a little hinged box onto a plain silver ring, a ruby on the lid. +0.6 Pharmancy max hit - Pharmancy 30 to wear it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level30
Made atthe jeweler's bench, in the back room of the pawn shop
Xp133
Profit per make$-72 at store prices
Needs
Silver Ring 1× Silver RingSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Ruby Signet RingRuby Signet Ring
Flatten a plain silver ring into a signet and set a ruby in the face. +0.5 Gunplay max hit - Gunplay 30 to wear it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level30
Made atthe jeweler's bench, in the back room of the pawn shop
Xp133
Profit per make$-72 at store prices
Needs
Silver Ring 1× Silver RingSynthesis
Small Ruby 1× Small RubySynthesis
Makes
Sapphire BellSapphire Bell
Set a cut sapphire in the front of a silver bell. Pharmancy 10 to ring it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level10
Made atthe jeweler's bench, in the back room of the pawn shop
Xp53.1
Profit per make+$6 at store prices
Needs
Silver Bell 1× Silver BellSynthesis
Small Sapphire 1× Small SapphireSynthesis
Makes
Sapphire CenserSapphire Censer
Set a cut sapphire in the lid of a silver censer. Pharmancy 10 to hold it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level10
Made atthe jeweler's bench, in the back room of the pawn shop
Xp53.1
Profit per make+$6 at store prices
Needs
Silver Censer 1× Silver CenserSynthesis
Small Sapphire 1× Small SapphireSynthesis
Makes
Sapphire Cross ChainSapphire Cross Chain
Set a cut sapphire at the heart of a plain silver cross chain - travel to the drug house, Ike's or the church.
Info
CategoryJeweler
SkillSynthesis
Synthesis level9
Made atthe jeweler's bench, in the back room of the pawn shop
Xp50.7
Profit per make$-96 at store prices
Needs
Silver Cross Chain 1× Silver Cross ChainSynthesis
Small Sapphire 1× Small SapphireSynthesis
Makes
Sapphire RingSapphire Ring
Set a cut sapphire in a plain silver ring - Guard, 3% off every hit you take. Level 10 in any fighting style to wear it.
Info
CategoryJeweler
SkillSynthesis
Synthesis level10
Made atthe jeweler's bench, in the back room of the pawn shop
Xp53.1
Profit per make$-63 at store prices
Needs
Silver Ring 1× Silver RingSynthesis
Small Sapphire 1× Small SapphireSynthesis
Makes
Shotgun ShellsShotgun Shells
14 shells - a hull each and 2 scrap.
Info
CategoryAmmo
SkillFixing
Fixing level5
Made atthe bullet press, in the kitchen of the drug house
Xp2.1
Profit per make+$3 at store prices
Needs
Spent Brass 14× Spent Brass9 Block Enforcer, Beat Cop
Scrap 2× ScrapBig E, Set Soldier
Makes
Baggie of ShineBaggie of Shine
+4 Brawl for 30 s.
Info
CategoryBuffs
SkillSynthesis
Synthesis level12
Made atthe drug lab, in the kitchen of the drug house
Xp2.9
Profit per make$-2 at store prices
Needs
Chemicals 4× ChemicalsRicky, Tone
Makes
Silver BellSilver Bell
Pharmancy's off hand - it rings the dead up. Three bars, six minutes.
Info
CategoryJeweler
SkillSynthesis
Synthesis level1
Made atthe jeweler's bench, in the back room of the pawn shop
Xp210
Profit per make+$22 at store prices
Needs
Silver Bar 3× Silver BarSynthesis
Makes
Silver CenserSilver Censer
Pharmancy's main hand. Three bars, six minutes - and it never melts back down.
Info
CategoryJeweler
SkillSynthesis
Synthesis level1
Made atthe jeweler's bench, in the back room of the pawn shop
Xp210
Profit per make+$22 at store prices
Needs
Silver Bar 3× Silver BarSynthesis
Makes
Silver Cross ChainSilver Cross Chain
A chain with a cross on it, made to take a stone. Four minutes at the bench.
Info
CategoryJeweler
SkillSynthesis
Synthesis level1
Made atthe jeweler's bench, in the back room of the pawn shop
Xp140
Profit per make+$14 at store prices
Needs
Silver Bar 2× Silver BarSynthesis
Makes
Silver RingSilver Ring
A plain silver ring. Two minutes at the bench.
Info
CategoryJeweler
SkillSynthesis
Synthesis level1
Made atthe jeweler's bench, in the back room of the pawn shop
Xp70
Profit per make+$7 at store prices
Needs
Silver Bar 1× Silver BarSynthesis
Makes
Silver BarSilver Bar (broken chains)
Five broken chains melted into a bar. A minute at the smelter.
Info
CategorySmelter
SkillSynthesis
Synthesis level1
Made atthe smelter, in the back room of the pawn shop
Xp35
Profit per make+$4 at store prices
Needs
Broken Silver Chain 5× Broken Silver Chain9 Block Banger, Trap Dealer
Makes
Silver BarSilver Bar (broken rings)
Five broken rings melted into a bar. A minute at the smelter.
Info
CategorySmelter
SkillSynthesis
Synthesis level1
Made atthe smelter, in the back room of the pawn shop
Xp35
Profit per make+$4 at store prices
Needs
Broken Silver Ring 5× Broken Silver Ring9 Block Banger, Trap Dealer
Makes
Spoon CandleSpoon Candle
Wax and a Burnt Spoon off a Den Fiend. On the altar: Pharmancy hits +2.5% for 15 minutes (Faith 13).
Info
CategoryBuffs
SkillSynthesis
Synthesis level13
Made atthe drug lab, in the kitchen of the drug house
Xp3
Profit per make+$0 at store prices
Needs
Wax 1× WaxCourt Boy, 9 Block Banger
Burnt Spoon 1× Burnt SpoonDen Fiend
Makes
SuppressorSuppressor
Off Hand. +1 damage with a gun, and crews notice you from less far. Gunplay 12.
Info
CategoryParts
SkillFixing
Fixing level12
Made atthe workbench, in the kitchen of the drug house
Xp2.9
Profit per make+$122 at store prices
Needs
Refined Components 2× Refined ComponentsPort Security, Set Shooter
Scrap 4× ScrapBig E, Set Soldier
Wire 2× WireRook's Duffle
Makes
Wake-Up ShotWake-Up Shot
Doc's stimulant shot, two a cook. Clears the needle's poison and holds it off for a minute and a half. Heals nothing.
Info
CategoryHealing
SkillSynthesis
Synthesis level24
Unlocked byBedside Manner
Made atthe drug lab, in the kitchen of the drug house
Xp5
Profit per make+$37 at store prices
Needs
Cold Meds 1× Cold MedsRicky
Uppers 2× UppersSmuggler, Stank
Makes
WetWet
What raises a bum, and what his special burns - the Wino or the Junkie. One vial of Embalming Fluid dips ten. Throw one at the pavement and he comes up out of the cloud.
Info
CategoryChem
SkillSynthesis
Synthesis level2
Made atthe drug lab, in the kitchen of the drug house
Xp1.8
Profit per make+$0 at store prices
Needs
Embalming Fluid 1× Embalming FluidStank, Den Fiend
Chemicals 5× ChemicalsRicky, Tone
Makes
10× Wet
WetWet, double batch
A hearse's jug of formaldehyde dips twice what a vial does - twenty Wet off one cook. What raises a bum.
Info
CategoryChem
SkillSynthesis
Synthesis level15
Made atthe drug lab, in the kitchen of the drug house
Xp3.3
Profit per make$-74 at store prices
Needs
Formaldehyde Jug 1× Formaldehyde JugBoosting a Hearse
Chemicals 5× ChemicalsRicky, Tone
Makes
20× Wet
Recipes
MakesSkillLvlNeedsUnlock
SuppressorFixing122× Refined Components, 4× Scrap, 2× Wire—
CrowbarFixing151× Tool Box, 12× Scrap—
Hard HatFixing1010× Scrap, 2× Wire—
Doc's Edge, HonedFixing121× Doc's Edge, 1× Refined Components, 3× Scrap—
Reinforced VestFixing301× Plated Vest, 2× Armor Plate, 1× Refined Components—
Rose's TonicSynthesis122× Cold Meds, 1× Cough SyrupTeddy's Nose
Pistol RoundsFixing140× Spent Brass, 1× Scrap—
Shotgun ShellsFixing514× Spent Brass, 2× Scrap—
Rifle RoundsFixing1038× Spent Brass, 4× Scrap, 1× Refined Components—
Hollow PointsFixing1540× Pistol Rounds, 1× ChemicalsHouse Call
Poison RoundsFixing2010× Pistol Rounds, 5× DustThe Den
ChemicalsSynthesis22× Uppers, 1× Downers—
DustSynthesis11× Uppers—
Kilo, cutSynthesis11× Kilo—
Rose's SalveSynthesis151× Cold Meds, 1× ChemicalsNobody Dies Twice
Wake-Up ShotSynthesis241× Cold Meds, 2× UppersBedside Manner
WetSynthesis21× Embalming Fluid, 5× Chemicals—
Wet, double batchSynthesis151× Formaldehyde Jug, 5× Chemicals—
Purple DrankSynthesis11× Cough Syrup, 1× Downers—
LeanSynthesis51× Cough Syrup, 1× Downers, 2× Uppers—
Codeine CutSynthesis102× Cold Meds, 1× Cough Syrup, 1× Chemicals, 1× Downers—
Narcan KitSynthesis202× Cold Meds, 3× Chemicals, 1× Downers—
Perc PunchSynthesis307× Cold Meds, 4× Chemicals—
Loose PillsSynthesis42× Chemicals—
Baggie of ShineSynthesis124× Chemicals—
Bottle CandleSynthesis31× Wax, 1× Empty Bottle—
Rag CandleSynthesis81× Wax, 1× Bloody Rag—
Spoon CandleSynthesis131× Wax, 1× Burnt Spoon—
Gun Oil CandleSynthesis181× Wax, 1× Gun Oil—
Hook CandleSynthesis231× Wax, 1× Cargo Hook—
Frankincense CandleSynthesis281× Wax, 1× Frankincense—
OverdriveSynthesis261× Dust, 1× Cold MedsThe Den
Salvaged PartsFixing13× Scrap—
Refined ComponentsFixing86× Scrap—
Precision Rig KitFixing1610× Scrap—
Silver Bar (broken chains)Synthesis15× Broken Silver Chain—
Silver Bar (broken rings)Synthesis15× Broken Silver Ring—
Silver Bar (melt rings back)Synthesis14× Silver Ring—
Silver Bar (melt chains back)Synthesis12× Silver Cross Chain—
Silver RingSynthesis11× Silver Bar—
Silver Cross ChainSynthesis12× Silver Bar—
Silver CenserSynthesis13× Silver Bar—
Silver BellSynthesis13× Silver Bar—
Small SapphireSynthesis81× Small Rough Sapphire—
Small EmeraldSynthesis181× Small Rough Emerald—
Small RubySynthesis281× Small Rough Ruby—
Sapphire CenserSynthesis101× Silver Censer, 1× Small Sapphire—
Sapphire BellSynthesis101× Silver Bell, 1× Small Sapphire—
Emerald CenserSynthesis201× Silver Censer, 1× Small Emerald—
Emerald BellSynthesis201× Silver Bell, 1× Small Emerald—
Ruby CenserSynthesis301× Silver Censer, 1× Small Ruby—
Ruby BellSynthesis301× Silver Bell, 1× Small Ruby—
Sapphire RingSynthesis101× Silver Ring, 1× Small Sapphire—
Emerald RingSynthesis201× Silver Ring, 1× Small Emerald—
Ruby Knuckle RingSynthesis301× Silver Ring, 1× Small Ruby—
Ruby Signet RingSynthesis301× Silver Ring, 1× Small Ruby—
Ruby Poison RingSynthesis301× Silver Ring, 1× Small Ruby—
Sapphire Cross ChainSynthesis91× Silver Cross Chain, 1× Small Sapphire—
Emerald Cross ChainSynthesis191× Silver Cross Chain, 1× Small Emerald—
Ruby Cross ChainSynthesis291× Silver Cross Chain, 1× Small Ruby—
Small Rough SapphireSynthesis85× Blue Salts, 1× Chemicals—
Small Rough EmeraldSynthesis185× Green Salts, 1× Chemicals—
Small Rough RubySynthesis285× Red Salts, 1× Chemicals—
Plate InsertFixing201× Puffer Vest, 8× Scrap, 1× ChemicalsTowers
skill:boosting
Boosting 1 / 99
0 xp · 95 to level 2
Stealing cars and stripping them.
Next
5Beater Cars
10Work Pickup Cars
and 6 more in the sections below
Cars 2 of 9 unlocked
1Junker ~$0.00
~$0.00, 0.0298–0.0447 Scrap, 0.0435–0.0652 Salvaged Parts, chance of Wire · +2.1 xp
1Sedan ~$0.00
~$0.00, 0.0433–0.065 Scrap, 0.0914–0.137 Salvaged Parts, chance of Battery · +4.1 xp
5Beater ~$0.00
~$0.00, 0.0333–0.05 Scrap, 0.055–0.0825 Salvaged Parts · +3.1 xp
10Work Pickup ~$0.00
~$0.00, 0.0467–0.07 Scrap, 0.179–0.269 Salvaged Parts, now and then its Tool Box · +6.8 xp
15Hearse ~$0.00
~$0.00, 0.0487–0.0731 Scrap, 0.209–0.313 Salvaged Parts, now and then its Formaldehyde Jug · +10 xp
20Sports Car ~$0.00
~$0.00, 0.2267–0.34 Scrap, 1.4–2.11 Refined Components, chance of ECU · +14 xp
20Box Chevy ~$0.00
~$0.00, 0.2267–0.34 Scrap, 2.91–4.37 Refined Components, now and then its ECU · +14 xp
25Rig ~$0.00
~$0.00, 0.3388–0.5082 Scrap, 3.2–4.81 Refined Components, now and then its CB Radio · +20 xp
30Armored Van ~$0.00
~$0.00, 0.4803–0.7205 Scrap, 0.102–0.153 Precision Rig Kit, chance of Armor Plate · +34.5 xp
Quests 0 of 2 unlocked
skill:brawl
Brawl 1 / 99
0 xp · 95 to level 2
Fighting with your hands and anything you swing. Beats Pharmancy, loses to Gunplay.
Next
5Rook's Rings Weapons
10Box Cutter Weapons
10Sledge Weapons
and 6 more in the sections below
Weapons 1 of 9 unlocked
1Brass Knuckles Main Hand
5Rook's Rings Main Hand, +2 armor
10Box Cutter Main Hand
10Sledge Main Hand
15Doc's Edge Main Hand
20Doc's Edge, Honed Main Hand
20Wooden Bat Main Hand
25Fire Axe Main Hand
30Machete Main Hand
Armor & gear 0 of 1 unlocked
skill:contracts
Contracts 1 / 99
0 xp · 95 to level 2
Jobs from a fixer: kill the crew he names.
More about Contracts
A fixer names a crew and a count; each kill of that crew pays Contracts xp, finishing pays a bonus, cash and contract points: one point, plus one for every five levels of the crew. Every tenth job is the big one - half again the kills, double the cash, five times the points. Big Reg on the loop hands out every contract in the free game, and his store takes points: a skip 10, pick your own crew 10, block a crew 30 (one at a time, letting it back on is free), bigger jobs 50 once (every job half again as long, the same pay a head).
Next
5Stoop Kid Contracts
5Court Runner Contracts
5Beat Cop Contracts
and 8 more in the sections below
Contracts 5 of 16 unlocked
1Alley Wino 14–20 for Big Reg
1Court Boy 15–21 for Big Reg
1Lookout 16–22 for Big Reg
19 Block Banger 20–26 for Big Reg
1Trap Dealer 20–26 for Big Reg
5Stoop Kid 19–25 for Big Reg
5Court Runner 21–27 for Big Reg
5Beat Cop 24–30 for Big Reg
8Den Fiend 23–29 for Big Reg
89 Block Enforcer 24–30 for Big Reg
12Lab Cook 23–29 for Big Reg
15Set Shooter 24–30 for Big Reg
18Set Soldier 26–32 for Big Reg
20Longshoreman 32–38 for Big Reg
23Port Security 34–40 for Big Reg
26Smuggler 37–43 for Big Reg
Faith
Trained at the altar inside the House of Refuge (in through the street door). Faith, on the back bench of the chapel, strings your beads into rosaries; you burn the rosaries at the altar for Faith xp. Candles lit on the same altar are where Faith pays off in a fight. Under the chapel is the vault: the boss portals, the bank chest, the heal basin and the Deacon, whose count of your boss kills buys how many beads Faith holds at a time.
Beads into rosaries
Beads drop off the dead. Hand them to Faith: she strings 60 beads an hour in real time, online or not, keeps 10% as her cut, and every 53 beads of a kind becomes a rosary waiting for you.
How many beads she will hold for you grows with your kills of the two bosses - Big E (at the drug house, and at the end of a roof run) and the Tower King; their right-hand men and the chopper do not count - counted by the Deacon in the vault under the church: 60 to start, then 500 at 2 boss kills, then 1,500 at 4 boss kills, then 3,000 at 9 boss kills, then 5,000 at 18 boss kills, then 8,000 at 35 boss kills.
Rosaries - one burn each
116.6 xp Wood Rosary
148.4 xp Glass Rosary
185.5 xp Bone Rosary
233.2 xp Stone Rosary
291.5 xp Steel Rosary
Candles on the altar
One candle burns at a time and it goes out when you die. Each is one Wax and one thing off a certain crew, poured at the drug lab with Synthesis at the candle's level and lit on the altar with Faith at the same level. The stronger a candle, the shorter it burns and the rarer its thing.
Faith 3 Bottle Candle - Healing +5%, 20 min - Empty Bottle off the Alley Wino
Faith 8 Rag Candle - Brawl hits +2.5%, 15 min - Bloody Rag off the Court Runner
Faith 13 Spoon Candle - Pharmancy hits +2.5%, 15 min - Burnt Spoon off the Den Fiend
Faith 18 Gun Oil Candle - Gunplay hits +2.5%, 15 min - Gun Oil off the Set Shooter
Faith 23 Hook Candle - Skilling xp +5% (Synthesis, Boosting, Fixing, Jeweler, Contracts), 10 min - Cargo Hook off the Longshoreman
Faith 28 Frankincense Candle - Combat xp +5% (Brawl, Gunplay, Pharmancy, Grit), 10 min - Frankincense off the Smuggler
skill:fixing
Fixing 1 / 99
0 xp · 95 to level 2
Making parts, ammo and upgrades at the press and the bench, and fixing up your flop.
Next
2Mattress Flop builds
3Crate Flop builds
4Lamp Flop builds
and 15 more in the sections below
Recipes 2 of 14 unlocked
10Hard Hat Parts
12Suppressor Parts
15Crowbar Parts
15Hollow Points Ammo · quest
20Poison Rounds Ammo · quest
20Plate Insert Upgrades · quest
30Reinforced Vest Upgrades
Flop builds 1 of 6 unlocked
1Dumpster free · +80 xp
Your stash - three hundred stacks. Nobody on this block steals from a dumpster; it's a code.
2Mattress $60 + 4× Scrap, 2× Wire
2 quest points · +120 xp · Somewhere to lie down. Resting on it heals you to full.
3Crate $50 + 8× Scrap · 4 quest points
+140 xp · A proper home for your stash, inside where it's dry. No more bags on the floor.
4Lamp $30 + 3× Wire, 1× Battery
12 quest points · +160 xp · A light. You can see what you own.
5Boards off $20 + 2× Scrap · 15 quest points
+180 xp · Take the plywood off the windows. The block sees a light on at night.
6TV on a crate $120 + 1× Salvaged Parts, 1× Battery
20 quest points · +260 xp · A TV that gets three channels and a radio station out of the projects - and a tape deck. Tap it to watch the scenes from any job you have finished again.
Quests 0 of 1 unlocked
skill:grit
Grit 1 / 99
0 xp · 95 to level 2
Your life points, and what armor you can wear.
More about Grit
The switch on the skills tab sends a fight's xp here instead of to your style.
Next
5More life points Life points
10More life points Life points
10Puffer Vest Armor & gear
and 30 more in the sections below
Life points 1 of 4 unlocked
How it works
Every Grit level adds life points - and Grit gates every piece of armor (Armor & gear, below).
1More life points and Grit gates every piece of armor
5More life points and Grit gates every piece of armor
10More life points and Grit gates every piece of armor
20More life points and Grit gates every piece of armor
Armor & gear 6 of 35 unlocked
1Fitted Cap Head, +1 armor, +1 life
1Hoodie Body, +3 armor, +3 life
1Throwback Jersey Body, +3 armor, +3 life
1Baggy Jeans Legs, +2 armor
1Fresh Kicks Feet, +1 armor, +1 life
1Wristband Hands, +1 armor
10Puffer Vest Body, +6 armor, +5 life
10Dickies Legs, +3 armor
10Timbs Feet, +2 armor, +2 life
10Cuban Link Neck, +1 armor
10Eric's Lighter Ring 1, +1 armor
10Hard Hat Head, +2 armor, +2 life
10Work Jacket Body, +6 armor, +5 life
10Work Gloves Hands, +1.5 armor
20Big E's Chain Neck, +3 armor
20King's Chain Neck, +2 armor
20Biker Helmet Head, +3 armor, +3 life
20Biker Jacket Body, +9 armor, +8 life
20Biker Pants Legs, +4 armor
20Biker Boots Feet, +3 armor, +3 life
20Biker Gloves Hands, +2 armor
20Red Biker Helmet Head, +3 armor, +3 life
20Red Biker Jacket Body, +9 armor, +8 life
20Red Biker Pants Legs, +4 armor
20Red Biker Boots Feet, +3 armor, +3 life
20Red Biker Gloves Hands, +2 armor
20Pinky Ring Ring 1, +1 armor
20Plated Vest Body, +9 armor, +8 life
30Reinforced Vest Body, +10 armor, +9 life
30Big E's Coat Body, +10 armor, +9 life
30Ski Mask Head, +4 armor, +3 life
30Kevlar Cargos Legs, +5 armor
30Driving Gloves Hands, +3 armor
30Steel-Toe Timbs Feet, +4 armor, +3 life
Quests 0 of 1 unlocked
skill:gunplay
Gunplay 1 / 99
0 xp · 95 to level 2
Fighting with guns. Beats Brawl, loses to Pharmancy.
Next
59mm Weapons
10Sawed-Off Weapons
12Suppressor Weapons
and 3 more in the sections below
Weapons 1 of 6 unlocked
59mm Main Hand
10Sawed-Off Main Hand
12Suppressor Off Hand, +1 dmg
20AR-15 Main Hand
30Draco Main Hand
Armor & gear 0 of 1 unlocked
skill:jeweller
Jeweler 1 / 99
0 xp · 95 to level 2
Smelting silver and making jewelry at the jeweler’s bench.
Next
10Sapphire Censer Recipes
and 14 more in the sections below
skill:pharmancy
Pharmancy 1 / 99
0 xp · 95 to level 2
Throwing chems from a censer, and raising a bum to fight beside you. Beats Gunplay, loses to Brawl.
More about Pharmancy
Pharmancy raises the dead: from level 5 you throw a bum's chem at the pavement and he comes up out of the cloud to fight beside you for 2 minutes. Your throw and his hits are one pool - you land your half and he lands the rest at his own pace, for nothing - so a Pharmancy player without a bum up is throwing at half strength. He fights only what you fight, only while you throw chem, sinks into the ground in safe spots (his clock still running), and pops back to your side when he gets stuck. The orb on the minimap is his clock: tap it to raise him, hold it to pick who comes up. His special takes the quick bar's bottom-right button. Every crew drops the Embalming Fluid his chems are cut from.
Next
5Raise the Wino Raised bums
5Dead Weight Quests
8The Den Quests
and 11 more in the sections below
Weapons 4 of 10 unlocked
1Silver Censer Main Hand
1Silver Bell Off Hand
1Wooden Censer Main Hand
1Wooden Bell Off Hand
10Sapphire Censer Main Hand
10Sapphire Bell Off Hand
20Emerald Censer Main Hand
20Emerald Bell Off Hand
30Ruby Censer Main Hand
30Ruby Bell Off Hand
Chem attacks 1 of 1 unlocked
1Dust 1× Dust
Raised bums 0 of 3 unlocked
5Raise the Wino the tank: a big old wino, slow heavy hands
one Wet a raise, 2 to 5 minutes up (bells given at the church altar) · Taunt every 30s for one more: He steps in and takes the mob's next three hits for you. The heavy hit still comes at you.
10Raise the Stinking Bum the crowd
the crowd: the filthiest bum on the block - once you have opened a Jar of Sewer Rot; his stench catches every man beside his target for 40% of your throw and they join the fight · one Wet a raise, 2 to 5 minutes up (bells given at the church altar) · Stink Bomb every 30s for one more: He smashes a jar of his own at the feet of the man he is on. That man and every man within a tile of him gag and lose their next two turns.
20Raise the Junkie the poisoner
the poisoner: a skinny den fiend, quick hands and a dirty needle · one Wet a raise, 2 to 5 minutes up (bells given at the church altar) · Overdose every 30s for one more: A dirty needle. The mob takes a heavy dose - four turns of poison worth about one more throw.
Armor & gear 0 of 1 unlocked
Quests 0 of 4 unlocked
skill:synthesis
Synthesis 1 / 99
0 xp · 95 to level 2
Making chems, heals and buffs at the drug lab - the Book tab holds every recipe.
Next
2Chemicals Recipes
2Wet Recipes
3Bottle Candle Recipes
and 23 more in the sections below
Recipes 3 of 25 unlocked
1Dust Chem
1Kilo, cut Chem
1Purple Drank Healing
2Chemicals Chem
2Wet Chem
5Lean Healing
8Rag Candle Buffs
10Codeine Cut Healing
12Rose's Tonic Rose · quest
13Spoon Candle Buffs
15Rose's Salve Rose · quest
20Narcan Kit Healing
23Hook Candle Buffs
24Wake-Up Shot Healing · quest
26Overdrive Buffs · quest
30Perc Punch Healing
Quests 0 of 4 unlocked
Skills
Brawllevel 1
Gritlevel 1
Gunplaylevel 1
Pharmancylevel 1
Synthesislevel 1
Boostinglevel 1
Contractslevel 1
Fixinglevel 1
Faithlevel 1
Jewelerlevel 1
generated from the game's own tables · v0.331.0